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[SP] Jumping Lasers

My entry for the Summer Mapping Contest.

The map revolves around Faith Plates and Lasers that's about it
Some instances aren't used but are still there due to being updated with newer better ones.

Thanks for Playing

File Name: sp_b0_contest.zip
File Size: 2.81 MiB
Click here to download [SP] Jumping Lasers

A few polished, brief & simple tests - ideal for absolute beginners.

the hills are alive... with the sound of music

Small space, a lot of sentry and lasers. That wasn't a good idea, in my opinion.

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

A few very simple puzzles in some utterly plain rooms. The final room was painfully bright. A good first map in that it sticks to the KISS principle. It just lacks any wow factor at all. 3/5 from me.

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I played this map ages ago but forgot to post the video into this thread:

fk-5qJnvp6g
(Link: http://www.youtube.com/watch?v=fk-5qJnvp6g)

Djinndrache wrote:
I played this map ages ago but forgot to post the video into this thread:

(Link: http://www.youtube.com/watch?v=fk-5qJnvp6g)

I just watched this and sometimes I wish I could have done this differently.

The first room didn't need to exist however with it only being my second map with the Portal 2 SDK (Not my Second map I have been mapping for L4D and TF2 before this) I was still trying to figure stuff out.
The Second room I wish I figured out a way to fix that laser glitch to get it on the same hight as the turrets however if I fixed it it would make it worse for the other side.
The Third room, looking back on it a few months later the idea of making you jump back to that platform after "solving" the puzzle was dumb all you had to do was mess your lasers up to get across.

Its also so weird to see someone else playing your map, recording it then yourself watching it back months later.