[SP] [JFTC] Chamber of Lasers (Test Chamber 04/19)

Quote from RectorRocks on July 7, 2012, 12:06 pmHey guys! This is the fourth test chamber of the "Journey for the Cake"! Its pretty easy, so don't worry. This chamber was built to make a "story".
Size: Small
Difficulty: EasyTesting elements involved:
Thermal Discouragement Beams
Laser Field
Discouragement Redirection Cubes
Weighted Storage Cube
Cube Button
FizzlersImprovements that need to be made in the next map:
-Observation Rooms
-Autosave after elevatorImprovements:
-?
-Remember to comment and rate this map! Post your blindruns and walkthroughs here too so I can know what to improve on in my next map. Have fun!
File Name: sp_chamber_of_lasers.rar
File Size: 891.39 KiB
Click here to download [JFTC] Chamber of Lasers (Test Chamber 04/19)
Hey guys! This is the fourth test chamber of the "Journey for the Cake"! Its pretty easy, so don't worry. This chamber was built to make a "story".
Size: Small
Difficulty: Easy
Testing elements involved:
Thermal Discouragement Beams
Laser Field
Discouragement Redirection Cubes
Weighted Storage Cube
Cube Button
Fizzlers
Improvements that need to be made in the next map:
-Observation Rooms
-Autosave after elevator
Improvements:
-?
-
Remember to comment and rate this map! Post your blindruns and walkthroughs here too so I can know what to improve on in my next map. Have fun!
File Name: sp_chamber_of_lasers.rar
File Size: 891.39 KiB
Click here to download [JFTC] Chamber of Lasers (Test Chamber 04/19)
Quote from Bluntman on July 7, 2012, 1:39 pmNice short map.The puzzle was a bit too easy in my opinion,everything was pretty straightforward.I'm too lazy to post a blind run,so i'll post a screenshot instead.
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).
Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you
Nice short map.The puzzle was a bit too easy in my opinion,everything was pretty straightforward.I'm too lazy to post a blind run,so i'll post a screenshot instead.
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)
It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).
Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you
Quote from RogerL on July 7, 2012, 2:16 pmI solved it similarly as Bluntman did and I agree with his/her assessment -- it was pretty easy. I also got a big blue error sign in the small room just past the puzzle on top of the stool, even though your custom signs showed up okay.
I solved it similarly as Bluntman did and I agree with his/her assessment -- it was pretty easy. I also got a big blue error sign in the small room just past the puzzle on top of the stool, even though your custom signs showed up okay.
Quote from Shakky on July 7, 2012, 3:25 pmI also solved it exactly like Bluntman did. Is that actually how it was meant to be solved?
Easy and had few bit unneeded test elements but still fun.
Great job!
Here is my blindrun:
[spoiler]7Iv0ipT1EvU[/spoiler]
I also solved it exactly like Bluntman did. Is that actually how it was meant to be solved?
Easy and had few bit unneeded test elements but still fun.
Great job!
Here is my blindrun:
My maps: Bits , Color Me Rainbow and Spank Me Skyward

Quote from RectorRocks on July 7, 2012, 7:42 pmBluntman wrote:Nice short map.The puzzle was a bit too easy in my opinion,everything was pretty straightforward.I'm too lazy to post a blind run,so i'll post a screenshot instead.
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).
Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you
Thanks! No, the laser puzzle was not supposed to be solved that way, you should've used portals instead. Image solution
[spoiler][/spoiler]
But oh well. I'll put the discouragement field to better use next time. Thanks for testing!
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)
It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).
Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you
Thanks! No, the laser puzzle was not supposed to be solved that way, you should've used portals instead. Image solution

But oh well. I'll put the discouragement field to better use next time. Thanks for testing!


Quote from RectorRocks on July 7, 2012, 7:45 pmRogerL wrote:I solved it similarly as Bluntman did and I agree with his/her assessment -- it was pretty easy. I also got a big blue error sign in the small room just past the puzzle on top of the stool, even though your custom signs showed up okay.You got the big blue error sign because you didn't download the cake model in my first test chamber ([JFTC] New Journey for Cake (Test Chamber 01/19)), I suggest you go download it. You can go straight there by browsing it in my signature. ^_^ Thanks for testing!
You got the big blue error sign because you didn't download the cake model in my first test chamber ([JFTC] New Journey for Cake (Test Chamber 01/19)), I suggest you go download it. You can go straight there by browsing it in my signature. ^_^ Thanks for testing!
Quote from Jepp on July 7, 2012, 7:49 pmBlindrun
[spoiler]m3m--0lKFmQ[/spoiler]Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)
Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^
EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt
Blindrun
Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)
Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^
EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt

Quote from RectorRocks on July 7, 2012, 7:51 pmShakky wrote:I also solved it exactly like Bluntman did. Is that actually how it was meant to be solved?Easy and had few bit unneeded test elements but still fun.
Great job!
Here is my blindrun:
[spoiler]7Iv0ipT1EvU[/spoiler]Thanks! I don't get why everyone is solving the puzzle without portals?! It was meant to be solved like this:
Image and text solution
[spoiler]
[spoiler]It was supposed to make a "4", then aim it at the white wall. Portal on the white wall beside the exit door and aim the reflective cube so that the laser goes into one of the receptacles. Then, the remaining reflective cube redirects the second laser through the portal, and into the remaining receptacle.[/spoiler][/spoiler]
Oh well, I don't mind. Thanks for your blindrun! Thanks for testing!
Easy and had few bit unneeded test elements but still fun.
Great job!
Here is my blindrun:
Thanks! I don't get why everyone is solving the puzzle without portals?! It was meant to be solved like this:
Image and text solution

[spoiler]It was supposed to make a "4", then aim it at the white wall. Portal on the white wall beside the exit door and aim the reflective cube so that the laser goes into one of the receptacles. Then, the remaining reflective cube redirects the second laser through the portal, and into the remaining receptacle.
Oh well, I don't mind. Thanks for your blindrun! Thanks for testing!


Quote from RectorRocks on July 7, 2012, 8:12 pmJepp wrote:Blindrun
[spoiler]m3m--0lKFmQ[/spoiler]Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)
Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^
EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt
I'm not DEMANDING. Its up to them whether if they want to post it or not. And, I did do playthroughs on other people's map in my YouTube channel. Commenting..not yet.
Thanks, couldn't watch your blindrun yet. Its processing way too long. :/ Thanks for testing!
EDIT: Watched your blindrun, I'm glad you used portals, most of them don't use it. Thanks for your blindrun!
Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)
Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^
EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt
I'm not DEMANDING. Its up to them whether if they want to post it or not. And, I did do playthroughs on other people's map in my YouTube channel. Commenting..not yet.
Thanks, couldn't watch your blindrun yet. Its processing way too long. :/ Thanks for testing!
EDIT: Watched your blindrun, I'm glad you used portals, most of them don't use it. Thanks for your blindrun!
Quote from sicklebrick on July 8, 2012, 7:59 amHeh, didn't need portals either.. just switched the lasers around so one laser was keeping itsself operating...
More attention to detail and stuff than your previous maps though - I like where this is goingp.s. Don't rely on people having downloaded your loose files earlier, cram that stuff into the .bsp.
Heh, didn't need portals either.. just switched the lasers around so one laser was keeping itsself operating...
More attention to detail and stuff than your previous maps though - I like where this is going
p.s. Don't rely on people having downloaded your loose files earlier, cram that stuff into the .bsp.