[SP] Iris: the first map
Quote from tile on December 7, 2013, 11:56 pmThe first map of my mod Iris. please give any feedback you have and be sure to track the mod on moddb.com if you'd like too see more! EDIT: thanks to lp, i've changed some things.
The first map of my mod Iris. please give any feedback you have and be sure to track the mod on moddb.com if you'd like too see more! EDIT: thanks to lp, i've changed some things.
Quote from Lpfreaky90 on December 8, 2013, 3:28 amI just played it; here's my video with my thoughts!
http://www.youtube.com/watch?v=-FEFXxHB_0I
I hope it's informative and enjoyable to watch
I just played it; here's my video with my thoughts!
http://www.youtube.com/watch?v=-FEFXxHB_0I
I hope it's informative and enjoyable to watch
Quote from tile on December 8, 2013, 2:17 pmwow, thanks! this is the best feedback i've gotten in a very long time. i'd like you to be the beta tester of the rest of the mod possibly. add me on steam:
wow, thanks! this is the best feedback i've gotten in a very long time. i'd like you to be the beta tester of the rest of the mod possibly. add me on steam:
Quote from PortalCombat on December 8, 2013, 2:50 pmI did not download the mod/map, but I watched Lp's video.
I guess Lp already said it all and I don't want to go over all of it again,
so I will just say what I think in short:- The design is great so far, but try to avoid areas which are very dark.
-> Lp pointed it out in that hallway, just add some small lights there, to avoid the darkness- And if you actually add light, make sure there is a light source visible;
-> Lp pointed this one out aswell in your "spawn" room - just add a light-model- You really did a great job on the design so far - it looks 'realistic' and very awesome.
-> I hope you can keep that level of detail for the rest of your modThe puzzle was cleary just an introduction and nothing to think about,
but I see that you were going to introduce your game mechanics to the players.
So that is alright... just make sure you don't add more of these very easy things.![]()
Well, yeah - I am looking forward to see where this is going, and hope you will finish this.
Keep up the good work - looks really good so far.
I did not download the mod/map, but I watched Lp's video.
I guess Lp already said it all and I don't want to go over all of it again,
so I will just say what I think in short:
- The design is great so far, but try to avoid areas which are very dark.
-> Lp pointed it out in that hallway, just add some small lights there, to avoid the darkness
- And if you actually add light, make sure there is a light source visible;
-> Lp pointed this one out aswell in your "spawn" room - just add a light-model
- You really did a great job on the design so far - it looks 'realistic' and very awesome.
-> I hope you can keep that level of detail for the rest of your mod
The puzzle was cleary just an introduction and nothing to think about,
but I see that you were going to introduce your game mechanics to the players.
So that is alright... just make sure you don't add more of these very easy things.
Well, yeah - I am looking forward to see where this is going, and hope you will finish this.
Keep up the good work - looks really good so far.