[SP] Harpo Chamber 01
Quote from Harpo_53 on May 30, 2011, 8:47 pmA single player map involving lasers, moving death grids, and moving emancipation grids.
File Name: sp_harpo04_b1.zip
File Size: 2.3 MiB
Click here to download Harpo Chamber 01
A single player map involving lasers, moving death grids, and moving emancipation grids.
File Name: sp_harpo04_b1.zip
File Size: 2.3 MiB
Click here to download Harpo Chamber 01
Quote from matrixbandit on May 30, 2011, 9:06 pmNot the most difficult puzzles in the world, but not so easy that it wasn't worthwhile. I enjoyed that. Thanks!
Not the most difficult puzzles in the world, but not so easy that it wasn't worthwhile. I enjoyed that. Thanks!
Quote from xdiesp on May 30, 2011, 9:39 pmShowcase for moving fizzlers, featuring a respectable modicum of variations: those are an inspired idea, beyond the not outstanding enviroment. You could try checking if the moving poles would look any better using Old Aperture props like the rail fizzlers.
Showcase for moving fizzlers, featuring a respectable modicum of variations: those are an inspired idea, beyond the not outstanding enviroment. You could try checking if the moving poles would look any better using Old Aperture props like the rail fizzlers.

Quote from Kibate on May 30, 2011, 10:35 pmI liked the variations of the same principle. And i didn't die once, this is rare for me haha
I liked the variations of the same principle. And i didn't die once, this is rare for me haha
Quote from xdiesp on May 31, 2011, 5:26 amI forgot to mention the gratuitous violence against frankenturrets! Are you a serial killer? Bonus points if you add a way to save them.
I forgot to mention the gratuitous violence against frankenturrets! Are you a serial killer? Bonus points if you add a way to save them.
Quote from Harpo_53 on May 31, 2011, 5:50 amxdiesp wrote:I forgot to mention the gratuitous violence against frankenturrets! Are you a serial killer? Bonus points if you add a way to save them.Who cares about the frankenturrets!? ALL OF THOSE COMPANION CUBES ;_;
And I'll take your suggestions to heart; while I don't particularly care for the Early Aperture theme, especially not for a laser map, I can still spice up the environment a bit with a huge skybox and the like. As for adding a way to save them... mark this as "maybe".
Who cares about the frankenturrets!? ALL OF THOSE COMPANION CUBES ;_;
And I'll take your suggestions to heart; while I don't particularly care for the Early Aperture theme, especially not for a laser map, I can still spice up the environment a bit with a huge skybox and the like. As for adding a way to save them... mark this as "maybe".
Quote from smwlover on June 1, 2011, 8:28 amVery creative that you use moving death grids and moving emancipation grids in the map! Good one. Use them in more difficult puzzles, maybe a mod!!
Very creative that you use moving death grids and moving emancipation grids in the map! Good one. Use them in more difficult puzzles, maybe a mod!!
Quote from josepezdj on June 1, 2011, 8:38 amVery funny map, and also very creative as above said.
Will keep an eye to your interesting work!
thanks
Very funny map, and also very creative as above said.
Will keep an eye to your interesting work!
thanks
Quote from Djinndrache on July 1, 2011, 2:58 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only
intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone
playing this map for entertainment.
Anyways, here is the recording:jsRZ1WUkcf8
(Link: http://www.youtube.com/watch?v=jsRZ1WUkcf8)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only
intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone
playing this map for entertainment.
Anyways, here is the recording:
jsRZ1WUkcf8
(Link: http://www.youtube.com/watch?v=jsRZ1WUkcf8)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200










