[SP] Firing Range
Quote from Nameless on May 20, 2011, 4:13 pmAn easy 2 chamber map involving light bridges, bounce gel, funnels and turrets. First map for portal 2.
File Name: sp_firingrange.zip
File Size: 2.75 MiB
Click here to download Firing Range
An easy 2 chamber map involving light bridges, bounce gel, funnels and turrets. First map for portal 2.
File Name: sp_firingrange.zip
File Size: 2.75 MiB
Click here to download Firing Range
Quote from xdiesp on May 20, 2011, 6:56 pmLittle map in 2 sections, one extremely easy and the other moderately interesting. Not bad!
Little map in 2 sections, one extremely easy and the other moderately interesting. Not bad!
Quote from kaztheberserk on May 21, 2011, 3:26 amFirst chamber is pretty easy to figure out, but everything seems to be working properly. The second chamber has some problems though. For starters, the blue gel isn't showing properly, you can't see where it lands. Secondly, [spoiler]this doesn't matter, since the blue gel is unnecessary to solve the puzzle. You can simply jump into the pit, turn around and look up, place a portal up high, and one down with you in the pit, then as you are walking through that portal, re-fire the ground-level portal at the funnel target, creating a funnel that will carry you over the turrets. From there you can simply tip them over, and jump out over the water, creating a new funnel towards the door.[/spoiler]
I have no fraps unfortunately or I would show you this simple solution. The TL;DR version is that the [spoiler]blue gel is completely unnecessary.[/spoiler]
First chamber is pretty easy to figure out, but everything seems to be working properly. The second chamber has some problems though. For starters, the blue gel isn't showing properly, you can't see where it lands. Secondly,
I have no fraps unfortunately or I would show you this simple solution. The TL;DR version is that the
Quote from Ruien on May 21, 2011, 10:45 amI actually liked the first puzzle. While easy, it does require a bit of two-step thinking that if expanded by another step or two, would make a good puzzle element in the context of a larger puzzle
I actually liked the first puzzle. While easy, it does require a bit of two-step thinking that if expanded by another step or two, would make a good puzzle element in the context of a larger puzzle ![]()
Quote from Vandread83 on May 21, 2011, 4:14 pmNice maps, pretty easy, but were fun and well made.
Nice maps, pretty easy, but were fun and well made.
Quote from Djinndrache on May 21, 2011, 5:18 pmI started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=l1TvN4aiJV0
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=l1TvN4aiJV0
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from Delfuentes on May 22, 2011, 12:51 pm
Quote from Nameless on June 1, 2011, 2:01 pmDelfuentes & Djinndrache I liked your video walkthroughs, it was very interesting to watch someone as they worked their way through the map. It would have been even better if you guys added some commentary as you worked through the map. Still, very nice I hope you keep doing it!
Delfuentes & Djinndrache I liked your video walkthroughs, it was very interesting to watch someone as they worked their way through the map. It would have been even better if you guys added some commentary as you worked through the map. Still, very nice I hope you keep doing it!
