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[SP] Destruction

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Sequel to my first map, "Interruption", which follows on from the events in that level. This puzzle is much harder - well, atleast I think so. It also includes some more cinematic scenes, on a bit larger scale than those in the first one...

(If the excursion funnel doesn't appear make sure you look around properly, but I'd be surprised if anyone missed it)

There is a bit of a lighting glitch that occurs near the second-floor glass. I tried for ages to fix it but it refused; it's pretty minor though.

Updated to fix two exploits.
Updated to replace a texture that you may not have.

File Name: destruction.rar
File Size: 3.83 MiB
Click here to download Destruction

It's a good puzzle, but the map had missing textures (or shaders - whichever which, it's the one where the surrounding textures get echoed around and the model gets turned into a wireframe) out the wazoo. It was a little distracting.

Loved the destruction sequence, but it was a bit of a difficulty leap from the last one. In the end, i threw the box onto the button, after many tries. Soon, i will try to figure it out properly.

nice sequencing, although for me it feels more like showing off than adding to the atmosphere

liked this map as well as your previous one - and did'nt find this one too diffcult.
however, if it wasn't for the sp save feature, i wouldn't have finished it out of frustration (pointing at "get cube into the cube button per funnel" stuff here), as you always have to get a new cube, place it onto the button, shoot 2 portals (the old ones vanish due to the fizzler), place the cube, get up and give it a try.
failed? rinse and repeat :c

in coop this would be a quite frustrating part.

but aside from that i really liked it, especially the wide open view into the complex :)

also, found a little bug as well as a gfx bug, might wanna look into it, upped a vid here:
http://www.youtube.com/watch?v=ygLFmTJPBcE

If Interruption was a small gem, this one's a fistful of dynamite. Quality enviroment: outsides vistas positively make the chambers feel much bigger. Difficulty level not indifferent for a neophyte: for a moment I thought

Spoiler
the flying laser cube had to shoot vertically
. And action sequences with a tidbit of HL2 flavour.

Note: people not using Shaders on High will get artefacts on the 2nd floor. Speaking of which, I found the 1st a bit cluttered visually. In case you were wondering, you can indeed

Spoiler
manually throw the cube to its plate
.

the hills are alive... with the sound of music

I didn't finish this map yet, but I did get out of the map. http://www.justin.tv/vertigoelectric/b/287370270

Oh, and I also started off by throwing the cube into the receptacle... except I threw the wrong cube in, haha...

smashy wrote:
also, found a little bug as well as a gfx bug, might wanna look into it, upped a vid here:
http://www.youtube.com/watch?v=ygLFmTJPBcE

Yeah that's part of the glitch I was talking about in the description; it's because I used a hacky areaportal to transfer to that area and its not impressed with something over there; I don't know why because it was working perfectly before I had to move it to that position.

I'll go fix getting out of the level via the tractor panel; originally it wasn't as wide so I didn't even think of checking after I made it bigger. Also have a look into throwing the cube.. but I'm not sure if I can stop that.

Outstanding map. Everything worked, puzzle was challenging and the macro falling apart scenes were a nice touch. Thanks for creating - enjoyed it.

The map doesn't work properly for me. Lot's of missing textures it seems. A lot of the map appears in wireframe. Fix it! Can't wait to play it :)

Kiavik wrote:
The map doesn't work properly for me. Lot's of missing textures it seems. A lot of the map appears in wireframe. Fix it! Can't wait to play it :)

It's been fixed as of about 20 minutes ago; turns out I had accidentally used a texture from another custom map that had found its way into the texture library. That's why it worked for some people because they had the other map downloaded.

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