[SP] DaMaGepy's Portal 2 map #1
Quote from DaMaGepy on April 25, 2011, 3:19 pm[RELEASE]
This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers.
This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools...Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it.
[img]http://heroes.hardwired.hu/-/portal/portal2/por2_damagepy_01.jpg[/img]
Known bugs:
- Laser cube floating when other cube got removed from under, but thats a Portal 2 bug.
- Fixed some texture / prop and gelroom cube now autorespawns
- Added lightpanels and skyboxYou can also download the hammer source .vmf from [url=http://heroes.hardwired.hu/-/portal/sp_damagepy_01_source.zip]here[/url]
File Name: sp_damagepy_01_v1.75.zip
File Size: 8.1 MiB
Click here to download [SP] DaMaGepy's Portal 2 map #1
[RELEASE]
This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers.
This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools...
Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it.
[img]http://heroes.hardwired.hu/-/portal/portal2/por2_damagepy_01.jpg[/img]
Known bugs:
- Laser cube floating when other cube got removed from under, but thats a Portal 2 bug.
- Fixed some texture / prop and gelroom cube now autorespawns
- Added lightpanels and skybox
You can also download the hammer source .vmf from [url=http://heroes.hardwired.hu/-/portal/sp_damagepy_01_source.zip]here[/url]
File Name: sp_damagepy_01_v1.75.zip
File Size: 8.1 MiB
Click here to download [SP] DaMaGepy's Portal 2 map #1
Quote from do_not_bug_me on April 26, 2011, 4:19 pmbest custom map so far, thx for sharing and keep on
best custom map so far, thx for sharing and keep on
Quote from PortalCombat on April 27, 2011, 2:31 pmdo_not_bug_me wrote:best custom map so far, thx for sharing and keep on/sign
I like the map design and the puzzles are nice.
Keep on the good work.

/sign
I like the map design and the puzzles are nice.
Keep on the good work.
Quote from PortalCombat on April 28, 2011, 7:19 amdamagepyportal wrote:I updated the 3rd big room, Gel room is not finished yet (I left it easy to test the 3rd)I have played your update and I enjoyed it.
The level design is awesome and puzzles becomes better.
I have played your update and I enjoyed it.
The level design is awesome and puzzles becomes better.
Quote from Nightgunner5 on April 28, 2011, 10:10 amI really liked the [spoiler]bridge hopping (or whatever you call that)[/spoiler] part.
I really liked the
Quote from DaMaGepy on April 29, 2011, 9:09 amOkay, I think I've finished the gel room, please report any bug/error/unintended solving u find.
Only one room left to make, hopefully in the weekend I'll have some time.
I know its not a difficult map, but I had to introduce the bridge/tunnel lifting thing, maybe not everyone found that out while playing single/coop.
For hardcore playerz, map 2 will be a hard one, I promise!
Or maybe I just do some co-op
Okay, I think I've finished the gel room, please report any bug/error/unintended solving u find.
Only one room left to make, hopefully in the weekend I'll have some time.
I know its not a difficult map, but I had to introduce the bridge/tunnel lifting thing, maybe not everyone found that out while playing single/coop.
For hardcore playerz, map 2 will be a hard one, I promise!
Or maybe I just do some co-op
Quote from Beer-Me on April 29, 2011, 11:33 amOkay nevermind, I was trying something TOO adventurous, great map
Okay nevermind, I was trying something TOO adventurous, great map
Check out my Portal 2 map, Entrapment!
http://forums.thinking.withportals.com/community-releases/entrapment-1-1-1-t2323.html
Quote from PortalCombat on April 29, 2011, 1:44 pmI just found a way to place a portal to make a shortcut:
image
[spoiler]click on the image for larger viewI placed that portal from down there.[/spoiler]
I just found a way to place a portal to make a shortcut:
image
Quote from Sulfaras on May 3, 2011, 8:32 amwhats the sense of the gel room? you can leave it without doing anything.
edit: ah ok i get it
edit nrm 2: funny part with that spikewall but why you found a second portal gun?
whats the sense of the gel room? you can leave it without doing anything.
edit: ah ok i get it
edit nrm 2: funny part with that spikewall but why you found a second portal gun?