[SP] Convergent Breakout
Quote from FourthReaper on June 5, 2011, 5:49 pmThe last puzzle can be solved in multiple ways. I didn't spend a lot of time on it because it's not in the original course of tests i'm making.
This map is actually made of 2 testchambers, the latter unfinished, in one series featuring conversion gel. Since the map is now somewhat mangled, other gels have been implemented more, as the last test chamber was (sort of) hastily made.
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Version 1.1:
- Fixed the bug that hid the walkways from some players
- Was very helpful for other maps I'm working on as well------------------------------------
Credits:FourthReaper - for design and creation
Valve - for making the Half-Life/Portal universe a better placeSpecial Thanks to:
ZeepaAan - for helping me find the solution (and the problem) to the walkway-bug
File Name: SP_Convergent_Breakout_v1_1b.zip
File Size: 3.54 MiB
Click here to download Convergent Breakout
The last puzzle can be solved in multiple ways. I didn't spend a lot of time on it because it's not in the original course of tests i'm making.
This map is actually made of 2 testchambers, the latter unfinished, in one series featuring conversion gel. Since the map is now somewhat mangled, other gels have been implemented more, as the last test chamber was (sort of) hastily made.
------------------------------------
Version 1.1:
- Fixed the bug that hid the walkways from some players
- Was very helpful for other maps I'm working on as well
------------------------------------
Credits:
FourthReaper - for design and creation
Valve - for making the Half-Life/Portal universe a better place
Special Thanks to:
ZeepaAan - for helping me find the solution (and the problem) to the walkway-bug
File Name: SP_Convergent_Breakout_v1_1b.zip
File Size: 3.54 MiB
Click here to download Convergent Breakout
Quote from kyle273 on June 5, 2011, 6:59 pmI really liked it! I had a small bug at the start where if you had the button pressed by the cube, and pushed the standing button, you would get both gels. You can fix this by using a logic-relay or other device that you can disable when pushing the pillar button. Overall, good map! I was trying to figure out how to make the large backstage area, and your vmf really helped!
I really liked it! I had a small bug at the start where if you had the button pressed by the cube, and pushed the standing button, you would get both gels. You can fix this by using a logic-relay or other device that you can disable when pushing the pillar button. Overall, good map! I was trying to figure out how to make the large backstage area, and your vmf really helped!
Quote from Shane on June 5, 2011, 7:13 pmEnjoyed it, good work also [spoiler]I was able to complete the last challenge without using the propulsion gel, is that by design?[/spoiler]
Enjoyed it, good work also
Quote from Quovatis on June 5, 2011, 11:46 pm[spoiler]I was able to complete the last chamber with the white gel alone. Put a portal under the exit, then jumped from the top of the first panel. That's the problem with using white gel. Once you get it somewhere, assume the player will get it EVERYWHERE.[/spoiler]
Quote from Robl on June 6, 2011, 10:30 amvery nice I'm pretty sure I solved it in just the way you meant it to be done. nice design man A+
very nice I'm pretty sure I solved it in just the way you meant it to be done. nice design man A+
Quote from FourthReaper on June 6, 2011, 10:31 amThanks for the feedback people. This is the first map I've ever uploaded and I didn't expect any posts.
[spoiler]In the last room, you were supposed to need all the gels. Though I didn't have much time left, so I wasn't able to perfect this map. I see why it has a lot of bugs. I shouldn't have forced myself to make a test for all three gels, even more so last-minute. The actual series of conversion gel maps I was making is probably better.[/spoiler]
PS: I noticed I may have put this in the wrong categorie for the contest, is it still in? Or can I change this? I have no idea about uploading on this site.
PPS @ZeepaAan: [spoiler]What invisible walls? Do you mean the skeleton model turret or the box in the elevator?[/spoiler]
Thanks for the feedback people. This is the first map I've ever uploaded and I didn't expect any posts.
PS: I noticed I may have put this in the wrong categorie for the contest, is it still in? Or can I change this? I have no idea about uploading on this site.
PPS @ZeepaAan:
Quote from ZeepaAan on June 6, 2011, 11:52 amAround the skeleton turret. There were invisible barriers around him. They were shaped weird and you could shoot through them.
EDIT: After checking the .vmf I can see that I miss the models for the metal bridges you used to stand the turret on and the way there.
Around the skeleton turret. There were invisible barriers around him. They were shaped weird and you could shoot through them.
EDIT: After checking the .vmf I can see that I miss the models for the metal bridges you used to stand the turret on and the way there.
Quote from FourthReaper on June 6, 2011, 12:31 pm@ZeepaAan: It's strange that you don't have the models. I used the models included with portal 2. Are you sure you have all the correct files? [spoiler]btw, there is no solid walkway there. You have to portal to the turret.[/spoiler]
@ZeepaAan: It's strange that you don't have the models. I used the models included with portal 2. Are you sure you have all the correct files?
Quote from ZeepaAan on June 6, 2011, 1:30 pmI know. But the turret was just hanging in the air which I found weird. I have no idea why I couldn't see those models. I'm gonna try to verify game cache and see if I have the same issue.
EDIT: It didn't solve the problem. Some pictures:
http://imageshack.us/photo/my-images/84 ... 00004.jpg/
http://imageshack.us/photo/my-images/85 ... 00005.jpg/I am fully aware that, since noone else has noticed this, it's definately a problem my computer causes. I don't want it to seem like I'm blaming the map maker or anything since I think the map is great.
I know. But the turret was just hanging in the air which I found weird. I have no idea why I couldn't see those models. I'm gonna try to verify game cache and see if I have the same issue.
EDIT: It didn't solve the problem. Some pictures:
http://imageshack.us/photo/my-images/84 ... 00004.jpg/
http://imageshack.us/photo/my-images/85 ... 00005.jpg/
I am fully aware that, since noone else has noticed this, it's definately a problem my computer causes. I don't want it to seem like I'm blaming the map maker or anything since I think the map is great.






