[SP] BLUE 2
Quote from lavoie6453 on June 5, 2011, 5:03 pmFor advanced portalers. This is the sequel to "Blue 1.1" and does not involve using glitches to solve it. It takes place in one test chamber that is quite big and requires you to think outside the box.
Included in the test:
- Cube throwing
- Excursion funnels
- Hard light surfaces
- Aerial faith plates
- FunFile Name: blue_02.zip
File Size: 3.67 MiB
Click here to download BLUE 2
For advanced portalers. This is the sequel to "Blue 1.1" and does not involve using glitches to solve it. It takes place in one test chamber that is quite big and requires you to think outside the box.
Included in the test:
- Cube throwing
- Excursion funnels
- Hard light surfaces
- Aerial faith plates
- Fun
File Name: blue_02.zip
File Size: 3.67 MiB
Click here to download BLUE 2
Quote from SeriousMoh on June 5, 2011, 6:26 pmas i always say, a good puzzle doesn't need to look very good. it was a fun map, although the cube throwing can be a bit annoying. thankfully you just needed to touch the last one. landing would have been a frustrating task.
as i always say, a good puzzle doesn't need to look very good. it was a fun map, although the cube throwing can be a bit annoying. thankfully you just needed to touch the last one. landing would have been a frustrating task.
Quote from lavoie6453 on June 5, 2011, 6:47 pmSeriousMoh wrote:as i always say, a good puzzle doesn't need to look very good. it was a fun map, although the cube throwing can be a bit annoying. thankfully you just needed to touch the last one. landing would have been a frustrating task.I wasn't sure if it was because I spent hours testing it, but I did too find the cube throwing annoying. Although I found it rewarding when I got the hang of it. As for it looking good, I believe that was my last priority. So I guess that's a good thing lol.. Thanks for the comment!

I wasn't sure if it was because I spent hours testing it, but I did too find the cube throwing annoying. Although I found it rewarding when I got the hang of it. As for it looking good, I believe that was my last priority. So I guess that's a good thing lol.. Thanks for the comment!
Quote from xdiesp on June 5, 2011, 7:47 pmUnplayable and frustrating, an entire map based on ugly play. Not glitches nor exploits: just the ugly stuff people normally try to avoid.
Unplayable and frustrating, an entire map based on ugly play. Not glitches nor exploits: just the ugly stuff people normally try to avoid.
Quote from quatrus on June 5, 2011, 8:21 pmSorry, never got the hang of cube throwing in P-2 environment, certainly not far enough to consistently get out of room 1. Guess I need remedial cube throwing.... Can't play the rest of your map - not advanced enough...
Sorry, never got the hang of cube throwing in P-2 environment, certainly not far enough to consistently get out of room 1. Guess I need remedial cube throwing.... Can't play the rest of your map - not advanced enough...
Quote from lavoie6453 on June 5, 2011, 8:47 pmxdiesp wrote:Unplayable and frustrating, an entire map based on ugly play. Not glitches nor exploits: just the ugly stuff people normally try to avoid.Achievement Unlocked: Frustrate a chimp
Thanks for the comment!
Achievement Unlocked: Frustrate a chimp
Thanks for the comment!
Quote from lavoie6453 on June 6, 2011, 2:17 amxdiesp wrote:xdiesp wrote:butthurt
Achievement Unlocked: Frustrate a chimp 2X
Achievement Unlocked: Frustrate a chimp 2X
Quote from resinate on June 8, 2011, 5:01 amon blue 3 can u make it a bit harder LOL, once i learned the cube tossing this whole map was dead ez lol, ps it took me 10 mins to throw the cube after that everything else was simple.
some ideas for next map, harder bridges??? more cubes??? more rooms??? more gravity beam thingys. some portal trick to reach bridges and beams or cubes?
love the maps tho keep em coming?
thanks XD
on blue 3 can u make it a bit harder LOL, once i learned the cube tossing this whole map was dead ez lol, ps it took me 10 mins to throw the cube after that everything else was simple.
some ideas for next map, harder bridges??? more cubes??? more rooms??? more gravity beam thingys. some portal trick to reach bridges and beams or cubes?
love the maps tho keep em coming?
thanks XD
Quote from lavoie6453 on June 8, 2011, 11:40 amresinate wrote:on blue 3 can u make it a bit harder LOL, once i learned the cube tossing this whole map was dead ez lol, ps it took me 10 mins to throw the cube after that everything else was simple.some ideas for next map, harder bridges??? more cubes??? more rooms??? more gravity beam thingys. some portal trick to reach bridges and beams or cubes?
love the maps tho keep em coming?
thanks XD
Hahaha thanks for the comment. I won't be making anymore maps that involve cube throwing because the majority of people get frustrated with it. My next maps will be more professional and will be named Red just because in terms of heat it is opposite of Blue lol. They will not contain cube throwing.. sorry ):
some ideas for next map, harder bridges??? more cubes??? more rooms??? more gravity beam thingys. some portal trick to reach bridges and beams or cubes?
love the maps tho keep em coming?
thanks XD
Hahaha thanks for the comment. I won't be making anymore maps that involve cube throwing because the majority of people get frustrated with it. My next maps will be more professional and will be named Red just because in terms of heat it is opposite of Blue lol. They will not contain cube throwing.. sorry ):