[SP] Bloody´s Chambers
Quote from Bloodhound on June 6, 2011, 5:17 pmInfo:
A SP Map with 3 little chambers.
Mainelements: Tractor Beams, Faith Plates, Panels
Difficulty level: EasyFile Name: sp_bloodys_chambers_b7.rar
File Size: 6.66?MiB
Donwload Bloody?s ChambersUse:
Put the sp_bloodys_chambers_b7.bsp file into your Portal 2 mapfolder (steam/steamapps/common/portal 2/portal2/maps/).
Start Portal 2 with the console (-console in the startoptions).
Write "map sp_bloodys_chambers_b7" into the console, press enter and have fun!Images:
Chamber 1: Small Big
Chamber 1: Small Big
Chamber 2: Small Big
Chamber 3: Small Big
Info:
A SP Map with 3 little chambers.
Mainelements: Tractor Beams, Faith Plates, Panels
Difficulty level: Easy
File Name: sp_bloodys_chambers_b7.rar
File Size: 6.66?MiB
Donwload Bloody?s Chambers
Use:
Put the sp_bloodys_chambers_b7.bsp file into your Portal 2 mapfolder (steam/steamapps/common/portal 2/portal2/maps/).
Start Portal 2 with the console (-console in the startoptions).
Write "map sp_bloodys_chambers_b7" into the console, press enter and have fun!
Images:
Chamber 1: Small Big
Chamber 1: Small Big
Chamber 2: Small Big
Chamber 3: Small Big
Quote from xdiesp on June 9, 2011, 10:39 amKicks off promisingly with room 1 being some detailed two-parter, but alas deflating soon afterwards due to nondescript monotone chambers not unlike tombs. Puzzles are rigid and proven, based on finding the predetermined route, but also quite unimaginative.
Bugs: missing texture on the floor right past the exit door; white panels in room 3 look at best dark gray; full black textures in chamber 1-2.
Kicks off promisingly with room 1 being some detailed two-parter, but alas deflating soon afterwards due to nondescript monotone chambers not unlike tombs. Puzzles are rigid and proven, based on finding the predetermined route, but also quite unimaginative.
Bugs: missing texture on the floor right past the exit door; white panels in room 3 look at best dark gray; full black textures in chamber 1-2.
Quote from Bloodhound on June 9, 2011, 5:27 pmHey, thanks for your feedback.
The "white" panels in the 3 chamber are only dark in my HDR-Compile, I don?t know why.
The nodraw texture before the elevator, hehe, little mistake.^^
And the full black textures, I don?t know why.
Maybe I have too less light in my map. :/Yeah, the puzzels are very based on finding the predetermined route.
I try to be more creative in my next maps.^^
Hey, thanks for your feedback.
The "white" panels in the 3 chamber are only dark in my HDR-Compile, I don?t know why.
The nodraw texture before the elevator, hehe, little mistake.^^
And the full black textures, I don?t know why.
Maybe I have too less light in my map. :/
Yeah, the puzzels are very based on finding the predetermined route.
I try to be more creative in my next maps.^^
Quote from infernet89 on June 20, 2011, 2:55 pmI usually love the moving panels, but not in this case. They are not "white", it's not legit shoot a portal to them. And if the move more than one time, that could happen a bug and the portal onto them disappear, causing my death.
I usually love the moving panels, but not in this case. They are not "white", it's not legit shoot a portal to them. And if the move more than one time, that could happen a bug and the portal onto them disappear, causing my death.
(I'll stop recording if i die.)
Quote from SargonAnkro on June 28, 2011, 11:39 amPretty nice & easy map, I especially like first subchamber with Ratman's hideout ;]
Pretty nice & easy map, I especially like first subchamber with Ratman's hideout ;]
Quote from Djinndrache on October 25, 2011, 11:25 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:KP1wOAMfUpo
(Link: http://www.youtube.com/watch?v=KP1wOAMfUpo)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
KP1wOAMfUpo
(Link: http://www.youtube.com/watch?v=KP1wOAMfUpo)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from Bloodhound on December 7, 2011, 11:43 amHey guys,
thx for the feedback and especially Djinndrache.
I saw what were my issues and in the next maps I?ll pay attention. Thank you for your efforts!Bloodhound
Hey guys,
thx for the feedback and especially Djinndrache.
I saw what were my issues and in the next maps I?ll pay attention. Thank you for your efforts!
Bloodhound
Quote from KennKong on December 23, 2011, 7:45 pmThree easy chambers, even easier than intended. I didn't need the cube in the first room. The dark portal surfaces in the third chamber threw me off for a while. The look of the chambers was almost depressing. Even so, it's playable, and not terribly broken. 3/5 from me.
Three easy chambers, even easier than intended. I didn't need the cube in the first room. The dark portal surfaces in the third chamber threw me off for a while. The look of the chambers was almost depressing. Even so, it's playable, and not terribly broken. 3/5 from me.
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