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[SP] Blackout

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In this map, you are just continuing to do your Portal puzzles, half awake, when you are suddenly plunged into the depths of the facility. Here, the lighting is poor, and you will have to analyze every bit of the puzzle to find your way through.

First room
http://i145.photobucket.com/albums/r230 ... /image1.jp

Please post any bugs! Thanks.

PS: msleeper can you delete my other Blackout, I have no idea why I uploaded it twice...

File Name: sp_blackout.rar
File Size: 3.1?MiB
Blackout

Awesome, even though I think I did some unintended things... ^^

But you can get stuck in

Spoiler
the room with tons of turrets, when you are in the middle of the room in that little box with the grid on top. When you are in there with the grid activated, there is no way out :(

btw

Spoiler
I killed all the turrets manually. Was fun! No idea if there is a button for that job ^^

I found a bug in the map, when i put an excursion funnel and a hard light bridge together. I ended up stuck in the portal unable to move.

Hope this helped

sims2uni wrote:
I found a bug in the map, when i put an excursion funnel and a hard light bridge together. I ended up stuck in the portal unable to move.

Hope this helped

That sounds more like an engine bug, does it? Does this only appear in this map?

btw try to set your portals to elsewhere then

The level's gameplay structure isn't bad, but the execution is poor. You have a network of chambers, but their difficulty stands in getting across them so you can't really backtrack or wander through. Each one has big and little problems, that summed up give off a sense of defeat.

Should be really fixed and smoothed, that's it. Definitely reworked to be smaller, because this was crazy:
http://s212.photobucket.com/albums/cc12 ... _00001.jpg
Note that I actually made it through the first trap, because who doesn't jump when shot by bullets - Hong Kong style?

the hills are alive... with the sound of music
Djinndrache wrote:
Awesome, even though I think I did some unintended things... ^^

But you can get stuck in

Spoiler
the room with tons of turrets, when you are in the middle of the room in that little box with the grid on top. When you are in there with the grid activated, there is no way out :(

btw

Spoiler
I killed all the turrets manually. Was fun! No idea if there is a button for that job ^^

Yeah I was debating on whether you should or shouldn't be able to kill the turrets manually, and I thought: sure why not. After all, the turrets will cause some trouble, especially on the moving platform, so if you can kill them without dying yourself, that should be a plus.

First play-through video: http://www.xfire.com/video/47bd88/
For some reason I dont think it was supposed to be that short :P

I will

Spoiler
fall on purpose this time and
make another video.
EDIT: not gonna make another video because it would be too long.
Still havent figured it out, haha. Tried for about 1:30

timefiller wrote:
First play-through video: http://www.xfire.com/video/47bd88/
For some reason I dont think it was supposed to be that short :P

I will

Spoiler
fall on purpose this time and
make another video.

Damn I've tried to fix that hundreds of times, yet apparently people can still make it...

Mog wrote:
yet apparently people can still make it...

Everyone jumps to dodge bullets. Image

Image

the hills are alive... with the sound of music
xdiesp wrote:
Mog wrote:
yet apparently people can still make it...

Everyone jumps to dodge bullets. Image

I meant the size of the gap.

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