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[Solved] Portal 1: Elevator Lighting Problem

I've directly copied the elevator from the example Portal 1 map of Source SDK. But the ceiling and floor in the elevator room appear completely dark in certain areas. Could anyone please tell me how to fix this?

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Did you tried to compile with normal vrad settings?

it seems like a lack of $staticproppolys :P do a full compile in export mode. either hdr only or both :)

I'm getting the same problem even after the Full (final, slow) Compile

Just a thought but perhaps THW's tutorial on lighting would help. I'm thinking about the part about shadows (34:25 in).

Xtreger wrote:
I'm getting the same problem even after the Full (final, slow) Compile

I am cocksure you have to disable the shadows of the elevator model

@LambdaCore21: Thanks, that solved the issue!