[Solved] Event happening when you look at it
Quote from KFredje on June 7, 2012, 4:43 amHey, is it possible to let something happen when you look at something?
Like, you look at a wall and it opens? (Won't be a part of the puzzle, just some extras)
Hey, is it possible to let something happen when you look at something?
Like, you look at a wall and it opens? (Won't be a part of the puzzle, just some extras)

Quote from KFredje on June 7, 2012, 6:48 amTnx for the tip.
I tried to get it working but it won't...
I make a trigger brush with OnTrigger to open a door. I put as Look Target a turret (prop_dynamic_override) but nothing happens...
Tnx for the tip.
I tried to get it working but it won't...
I make a trigger brush with OnTrigger to open a door. I put as Look Target a turret (prop_dynamic_override) but nothing happens...
Quote from Lpfreaky90 on June 7, 2012, 6:59 am1) Did you tie that brush to an entity?
2) You need to be IN the volume of the trigger_look in order for it to function
3) Looking through portals will NOT trigger this.
1) Did you tie that brush to an entity?
2) You need to be IN the volume of the trigger_look in order for it to function
3) Looking through portals will NOT trigger this.
Quote from KFredje on June 7, 2012, 7:03 amnpc_idiot wrote:1) Did you tie that brush to an entity?
2) You need to be IN the volume of the trigger_look in order for it to function
3) Looking through portals will NOT trigger this.It was no. 2. I wasn't in the volume. Tnx for the hint, god it working now.
2) You need to be IN the volume of the trigger_look in order for it to function
3) Looking through portals will NOT trigger this.
It was no. 2. I wasn't in the volume. Tnx for the hint, god it working now.