I have a glados_animate prop_dynamic in my boss map and I want it to animate smoothly, but not boring either. So just using one sigle animation (glados_looplarge02) is out of case.
What I want is some kind of random animation which looks like she would be talking and which isn't ugly. When I give random timed inputs to perform random animation, the animation jumps of course and is not smooth anymore.
So has anyone ideas how to create a smooth random scene for Glados?
Or does anybody know, which animations go well with other animations?
I have a glados_animate prop_dynamic in my boss map and I want it to animate smoothly, but not boring either. So just using one sigle animation (glados_looplarge02) is out of case.
What I want is some kind of random animation which looks like she would be talking and which isn't ugly. When I give random timed inputs to perform random animation, the animation jumps of course and is not smooth anymore.
So has anyone ideas how to create a smooth random scene for Glados?
Or does anybody know, which animations go well with other animations?