Scenes and Sequences
Quote from Another Bad Pun on July 24, 2011, 5:54 pmDoes anybody know where I can find the names of some scenes? I'm not talking about voice files, but actual scenes. Such as, in sp_a4_laser_catapult, they make GLaDOS talk by firing an output like this:
On Trigger,@glados,RunScriptCode,laser_catapult_glados_start().The scene in this ouput is laser_catapult_glados_start(). That's the type of method I'd like to use to get the characters in my map moving an talking. But where can I find a list of them? The vcd. files don't seem to match. Anybody know where I can find more scenes like laser_catapult_glados_start()?
Does anybody know where I can find the names of some scenes? I'm not talking about voice files, but actual scenes. Such as, in sp_a4_laser_catapult, they make GLaDOS talk by firing an output like this:
On Trigger,@glados,RunScriptCode,laser_catapult_glados_start().
The scene in this ouput is laser_catapult_glados_start(). That's the type of method I'd like to use to get the characters in my map moving an talking. But where can I find a list of them? The vcd. files don't seem to match. Anybody know where I can find more scenes like laser_catapult_glados_start()?
Quote from Rubrica on July 24, 2011, 5:57 pmThe way I did it was to go into the scripts folder, open up GLaDOS.nut in Notepad++ and search for a phrase from the scene, then find the corresponding command. It even follows the target name, input, parameter, Delarosa format, sot why're easy to spot - and, if I recall correctly, they're in comments.
The way I did it was to go into the scripts folder, open up GLaDOS.nut in Notepad++ and search for a phrase from the scene, then find the corresponding command. It even follows the target name, input, parameter, Delarosa format, sot why're easy to spot - and, if I recall correctly, they're in comments.
