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Rotating Panels

Heya there,

I am trying to learn how to create rotating panels. I have read and followed the tutorial.

The panel rotates perfectly, and then rotates back...but when it rotates back...the panel is not aligned properly and creates a visible space above and to the right of the panel? The panel is placed properly in Hammer as is aligned before pressing the button.

So what exactly is happening?

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

It could be a easy answere: Maybe the animation of the model is not fitting perfect.

Skotty wrote:
It could be a easy answere: Maybe the animation of the model is not fitting perfect.

The prop_dynamic used to rotate the panel is centered into the panel, horizontally and vertically etc. So it shouldn't move.

It's annoying as I wanted to use rotating panels in my next map.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

You could realize it with func_rotating_doors or momentary_rot_button to set exact positions.

Skotty wrote:
You could realize it with func_rotating_doors or momentary_rot_button to set exact positions.

How would I do that though?

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

what you are looking for might be in here....

mapping-help/rotating-the-panel-90-degrees-t3937.html?hilit=rotating%20panel%2090%20degrees