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Quantum Conundrum

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From the creator of Portal, now comes a new game called "Quantum Conundrum".

KIPOHmYeDag

.:: [SP] Lost in Testing :: #1 :: #2 :: #3 :: #4 ::.

Looks fun.

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Are those the Portal 2 laser assetts I see there? :) (EDIT: Duh - on second thought, of course theyre not, she's not with Valve any more) Anyway, it's once, but it's a little... Contrived, perhaps, too whimsical. I can't quite put down what's missing, but it's not quite there yet.

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Looks good so far. I found the announcment trailer:
The only problem I have with it at the moment is that the normal dimesnion seems to be lacking a color scheme.
EDIT: I guess it's gold and brown, but some of the lighting doesn't really go with it...
opNpxM8uYjE

Looks like Portal meets TF2.

I am not that interested. It just feels like too many Portal style puzzles rehashed.

Wow, a lot of Portal mechanics in here. Dolly as the cube dropper, the lasers as an emancipation grille, the laser power mechanic, etc. And it does feel a bit whimsical, but I'm betting that might be because we've all been playing Portal a bit too long. Anyway, looks a bit like a cross between Doc Clock (don't ask, it's a bit of a younger-audience platformer I got as part of a pack) and Portal.

I do wish Kim Swift had stayed with VALVe though.

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It feels like a very clever Portal-mod (minus QC's new art direction) rather than a whole new game. It also definitely feels intended for a much younger audience compared to Portal/Portal 2.

Interesting, but I don't know if it will be worth shelling $49-60 over.

WinstonSmith wrote:
And it does feel a bit whimsical, but I'm betting that might be because we've all been playing Portal a bit too long.

...fat jokes, moron cores, incendiary lemons, talking potatoes and apocalypse comedy? What, there's not even a TINY bit of whimsy in there? :D I agree with you point, though.

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WinstonSmith wrote:
Wow, a lot of Portal mechanics in here. Dolly as the cube dropper, the lasers as an emancipation grille, the laser power mechanic, etc. And it does feel a bit whimsical, but I'm betting that might be because we've all been playing Portal a bit too long. Anyway, looks a bit like a cross between Doc Clock (don't ask, it's a bit of a younger-audience platformer I got as part of a pack) and Portal.

I do wish Kim Swift had stayed with VALVe though.

I have doc clock too, and I agree

"Walls were made to hinder scientists. walls should be outlawed everywhere" consiel, 20,000 leagues under the sea

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"Optimists, I'm told, see a glass with 50% water, and %50 air and say it is half full. Pessimists, on the other hand, see it as half empty. Engineers realize the glass is 2 times larger than it needs to be"

Hmm... it does look similar to Portal with TF2 graphics. I can't help but think that Portal 2 would be a little different if Kim Swift had stayed at Valve.

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