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[PTI] The High Floor Dilemma

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A dilemma is a problem offering two possibilities, neither of which is practically acceptable... Will you be able to overcome both of them to find the true solution?

In-game screenshots:
http://cloud.steampowered.com/ugc/59474 ... E5A8E4F88/
http://cloud.steampowered.com/ugc/59474 ... ED1BD0CDC/
http://cloud-2.steampowered.com/ugc/594 ... C9EE53C97/
http://cloud-2.steampowered.com/ugc/594 ... 320ACD75B/

Comments are really appreciated... Have fun! :)

Click here to download The High Floor Dilemma

Hola t?o! ?Qu? tal va todo? :D

I think that the puzzle needs to be worked out a bit, since I think I did unintendedly. Indeed I think there are many different solutions as it is now, so you may want to tweak it a bit... maybe adding some glass walls? :wink: You tell me:

wLfJhPy3vW8

Anyway, it seems it'll be challenging, and a great little puzzle with a tricky solution. Let's check the next version :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Owch crap... :( The video is still processing, but I think I've figured out what you did.
Edit: Yeah, more or less what I expected... ;)

I'll upload a fixed version ASAP... Thanks for playing! :thumbup:

Done! :D

I want to keep the map with as many portalable surfaces as possible, but I had to remove a couple of them to avoid the funnel trick. Now it may be possible (although extremely unlikely) to trap the cube on the upper floor so I had to add a cube replacement button aswell... Hope not to have added new ways to break the map with that... ;)

Let me know what you can come up with!

Sorry, I broke it again. Was not my intention but I wanted to show you:

Fb4Th7E0LL8
(give it some minutes yet...)

I'm still working on the intended, but today I'm tired, I'll try again tomorrow :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

OK, a fix for that is up already! You can still get onto the high floor that way if you want, as long as the cube stands on the low floor button... ;)

Just for the record, there isn't any kind of ninja move or cube throwing required to solve the map.

Quite a tricky map, but nice :D

Voila, there you go:
http://youtu.be/4Ss4y413eVo

Yeah, that's the intended solution, congrats! :D

Spoiler
Hehe... Markiu's idea of using the exit door's fizzler to respawn the cube?
:wink:

Nice puzzle!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Have a link to Markiu's map? I supposed someone had done a similar map before, but I've never played any...

You may also want to put under spoiler tags what you're saying there... ;)

Thanks for playing!

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