[PTI] Slinky
Quote from JustaLackey on May 22, 2013, 11:12 pmWas trying to make an easy map, ended up making a hard one.
Was trying to make an easy map, ended up making a hard one.

Quote from josepezdj on May 23, 2013, 7:26 amHey man! Well, not THAT hard
but very good one!
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[spoiler]Was it intended to hold the 2nd cube on the bridge right above the 2nd catapult, get yourself catapulted to the initial area so that when the fizzler touches you the 2nd cube gets down from the bridge to the catapult and it's catapulted to the initial area where you are standing on the fizzler button and you grab it before it reaches the 1st catapult avoiding it gets catapulted back to the 2nd area??
[/spoiler] ...what a question, right?
Hey man! Well, not THAT hard but very good one!


Quote from quatrus on May 23, 2013, 2:41 pmNice little map, not that hard. [spoiler]With two cube receptacles down below the obvious solution is to get both cubes down there, standard cube shuffle and re-spawn the lower one again to exit.[/spoiler] Timer was sufficient to execute the actions. Well done. Thanks for creating...
Nice little map, not that hard.
Quote from RogerL on May 23, 2013, 3:14 pmA nice little map; I solved it the way josepezdj did. But I'm not sure what quatrus did with the timer, 'cause I never used it.
A nice little map; I solved it the way josepezdj did. But I'm not sure what quatrus did with the timer, 'cause I never used it.
Quote from JustaLackey on May 23, 2013, 10:01 pmThe timer solution makes use of more aiming of the portals and the bridge solution makes use of getting on the button really fast. I'm fine with both ways. The cube shuffle is one of the old tricks that I've gleaned off of other maps and a favorite. The timer solution was mostly a product of me messing around, I'd like to use it in a more comprehensive manner in future maps, but for right now I'm satisfied with how it came out.
The timer solution makes use of more aiming of the portals and the bridge solution makes use of getting on the button really fast. I'm fine with both ways. The cube shuffle is one of the old tricks that I've gleaned off of other maps and a favorite. The timer solution was mostly a product of me messing around, I'd like to use it in a more comprehensive manner in future maps, but for right now I'm satisfied with how it came out.
Quote from BlackWolfe on May 23, 2013, 10:32 pmThat Faith Plate at the top exists for the sole purpose of tripping you up, doesn't it?
I was recording a blind LP and I stepped on it while I was moving sideways.
Otherwise, this was a nice, fun puzzle. I'll upload my video in the morning -- it's on a different computer.
That Faith Plate at the top exists for the sole purpose of tripping you up, doesn't it? I was recording a blind LP and I stepped on it while I was moving sideways.
Otherwise, this was a nice, fun puzzle. I'll upload my video in the morning -- it's on a different computer.
Quote from BlackWolfe on May 24, 2013, 6:23 pmOkay, it's a lot later than morning, but here you go:
YouTube Embed
[spoiler]http://www.youtube.com/watch?v=HM0CNhZLBII[/spoiler]
Okay, it's a lot later than morning, but here you go:
YouTube Embed