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[PTI] Remix

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This is actually a remake of Gig's chamber Couloir, with a slightly different end portion and (hopefully) only one viable solution. Let me know if there are multiple solutions. Cheers.

Sorry for all the constant updates and many thanks to josepezdj for testing.

Click here to download Remix

Amazing!! :notworthy:

I'm by the end...

Spoiler
I get out from there with the funnel and the cube, having pressed the button to deactivate the upper bridge, but I just can't reach the end part with both the cube and the funnel!! damn it! I'm on it!! :D

EDIT

SOLVED!! IMPRESSIVE MAP MAN! :notworthy: CHEERS!!! Brilliant puzzles! I don't know what part is yours and what part is Gig's since I haven't played the original, but this version is really good. I don't really think there're many different solutions... but after all the time I spent in it, I think there are different routes for doing some parts... :D

Thanks for creating! And Gig as well.

Solution Video rendering.... It should appear here:

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ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Thanks for playing. All credit goes to Gig; I merely tweaked it to prevent shortcuts and alternative solutions.

The intended solution is much simpler than in the video. There's no need to move the cube back into the tractor beam area (redirecting the laser to turn off the fizzler while moving and holding cube would be considered a high-level skill, which my maps don't require).

Oh... I'll try to find the intended solution then :D Thanks for your comment!

Spoiler
I first tried to get out with the funnel through the opened portal where the laser beam ends but impossible to reach the other edge! well prevented!

It was an awesome version however... I tried Gig's version after this and I found a couple of unintended moves not present in this, so cheers for a more solid version :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

OK, I've made an edit which will hopefully prevent the unintended solution.

OHHH.... Found it! Awesome too! :D Solution video is rendering! :thumbup:

It should appear here:

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ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

D'oh. Ok, I made one final edit.

I really appreciate the videos. Thank you so much.

PS: You might enjoy maps by toncica (http://steamcommunity.com/profiles/7656 ... ?appid=620).

Hmmm.... so I suppose I didn't do it intended this time either, right? :lol:

OK, now I should't be able to grab the cube or enter there if the catcher is active... you should separate a little bit more the laserfield from the fizzler to prevent grabbing the cube because I can still grab it if I place the cube really close to the fizzler :wink: Anyway, that's not the important part

Spoiler
because I can simply get the cube out from there by placing a portal inside the funnel room and other outside
. I need to enter the funnel and now I can't do it my way...

I'll keep on thinking another alternate way :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

It is totally intended for the player to bring the cube out of the funnel area (whether by grabbing through the laser field or by placing portals). The laser field is only there to prevent players from bringing the cube back into the funnel area (as in the first video you posted) or from placing a funnel portal across the room from within the funnel area (as in the second video).

LOL:

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ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
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