[PTI] Network 60
Quote from SkyFerret on February 5, 2013, 6:40 pmMy 60th puzzle. A network of mostly fizzler fields. Standard cubes and buttons are used to get through, as well as some portal flinging near the end. 4 chambers. Medium difficulty.
My 60th puzzle. A network of mostly fizzler fields. Standard cubes and buttons are used to get through, as well as some portal flinging near the end. 4 chambers. Medium difficulty.
Quote from sicklebrick on February 6, 2013, 12:46 pmArrgh! Wasn't prepared for the shift to logic, but it was a nice relaxing think-to-yourself kinda map, It didn't take very long to finish, but again it was enjoyable to play
Arrgh! Wasn't prepared for the shift to logic, but it was a nice relaxing think-to-yourself kinda map, It didn't take very long to finish, but again it was enjoyable to play
Quote from sicklebrick on February 6, 2013, 6:35 pmUhm.. maybe faith plate redirection with bridges? Something that's already sorta halfway on the current series?
Uhm.. maybe faith plate redirection with bridges? Something that's already sorta halfway on the current series?
Quote from SkyFerret on February 6, 2013, 7:22 pmGot one on the go right now. Maybe I could squeeze in something of sort towards the end. Then, perhaps the next could continue on with such.
Got one on the go right now. Maybe I could squeeze in something of sort towards the end. Then, perhaps the next could continue on with such.

Quote from RectorRocks on February 7, 2013, 8:24 amNice fizzler-network maps!
Puzzles were good and creative but poor separation leads to some confusion.
Here's my walkthrough/solution: (Heh, testing new intro & outro) (Fraps didn't record my blindrun, ARGH
)
Walkthrough
[spoiler]6Vpb0YFJjSI[/spoiler]-Separate Chamber 1 & 2, because I tend to bring the cubes from Chamber 1 into Chamber 2. But then I realised they can't enter because there's a fizzler.
-Separate Chamber 2 & 3, same reason. I tend to bring the cubes from Chamber 2 into Chamber 3. But then its impossible.
-Chamber 3's flinging was nice, but it looks kinda out of place, because the previous chambers are all fizzler-network puzzles.5/5! Excellent. Keep 'em coming!
Cheers!
Nice fizzler-network maps! Puzzles were good and creative but poor separation leads to some confusion.
Here's my walkthrough/solution: (Heh, testing new intro & outro ) (Fraps didn't record my blindrun, ARGH
)
Walkthrough
-Separate Chamber 1 & 2, because I tend to bring the cubes from Chamber 1 into Chamber 2. But then I realised they can't enter because there's a fizzler.
-Separate Chamber 2 & 3, same reason. I tend to bring the cubes from Chamber 2 into Chamber 3. But then its impossible.
-Chamber 3's flinging was nice, but it looks kinda out of place, because the previous chambers are all fizzler-network puzzles.
5/5! Excellent. Keep 'em coming!
Cheers!
Quote from SkyFerret on February 7, 2013, 9:42 amI can't think of any other way to separate chambers. I figure that the player would see there is no indicator lines connected to the fizzler field and see that it's fixed, and no cubes get past it (which I'm assuming you found). Chamber 3 is a bit out of place because it's straight up so that's about the only way I can incorporate somewhat of a network. Or perhaps I could have created some elaborate and crazy vertical nerwork
. Other than that, it looks like you breezed through it pretty good. Nice intro and outro
. Thanks for uploading.
I can't think of any other way to separate chambers. I figure that the player would see there is no indicator lines connected to the fizzler field and see that it's fixed, and no cubes get past it (which I'm assuming you found). Chamber 3 is a bit out of place because it's straight up so that's about the only way I can incorporate somewhat of a network. Or perhaps I could have created some elaborate and crazy vertical nerwork . Other than that, it looks like you breezed through it pretty good. Nice intro and outro
. Thanks for uploading.
Quote from quatrus on March 24, 2013, 4:16 pm60 puzzles, wow. Wish they could all have been connected together as a series...would have been great... thanks for creating another....
60 puzzles, wow. Wish they could all have been connected together as a series...would have been great... thanks for creating another....
Quote from SkyFerret on March 24, 2013, 9:06 pmquatrus wrote:60 puzzles, wow. Wish they could all have been connected together as a series...would have been great... thanks for creating another....Or all put together in one game
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. That would make for killing some time. Appropriately named for my 60th. Glad you enjoyed it. I'm working on 74th right now.
Or all put together in one game
. That would make for killing some time. Appropriately named for my 60th. Glad you enjoyed it. I'm working on 74th right now.