[PTI] Just a funny map
Quote from manoet on August 29, 2012, 9:26 amHi all! This is my first map!
The map contains three main rooms. Two of them contains medium difficulty puzzles, one contains a funnel labyrinth easy to solve.
The main lack of the maps are checkpoints; I hope Valve will modify the editor so I can put them too
I hope you'll enjoy this and please report me any error you may find.
Since it is my first map I would really appreciate your comments and suggestions. Thank you
Hi all! This is my first map!
The map contains three main rooms. Two of them contains medium difficulty puzzles, one contains a funnel labyrinth easy to solve.
The main lack of the maps are checkpoints; I hope Valve will modify the editor so I can put them too
I hope you'll enjoy this and please report me any error you may find.
Since it is my first map I would really appreciate your comments and suggestions. Thank you
Quote from RogerL on August 29, 2012, 1:46 pmInteresting map, though, I have to say, I managed to bypass many of the elements. But there was enough of a puzzle left to make it enjoyable. I never found out what the funnel-reversing button was for, nor the elaborate funnel maze around the laser field. Also, you might want to place your glass walls in such a way that you can't fire a portal through the seam between it and the wall.
Interesting map, though, I have to say, I managed to bypass many of the elements. But there was enough of a puzzle left to make it enjoyable. I never found out what the funnel-reversing button was for, nor the elaborate funnel maze around the laser field. Also, you might want to place your glass walls in such a way that you can't fire a portal through the seam between it and the wall.
Quote from manoet on September 2, 2012, 6:13 amI just updated a new version that fixes some bugs.
I hope you really enjoyed it and that others will do. Did you like the glass floor? I think it's a good idea and I didn't find anything similar in other maps.
Again, please let me know if you find other bugs or if you have suggestions.
I'm already working on another map
I just updated a new version that fixes some bugs.
I hope you really enjoyed it and that others will do. Did you like the glass floor? I think it's a good idea and I didn't find anything similar in other maps.
Again, please let me know if you find other bugs or if you have suggestions.
I'm already working on another map
Quote from RogerL on September 3, 2012, 12:32 pmThis version certainly plays better. I used most of the elements this time. I didn't use the panel that flipped over on the ceiling in the room with the glass floor, but that was probably because I managed to bring two cubes with me into that room. I did that by using a portal bump under one of the fizzlers, which gave me four cubes in the room with the glass floor. The glass floor itself made it a bit disorienting, which is not necessarily a bad thing, but it did make lining up cubes with lasers a bit difficult. I still think the map is awfully vulnerable to exploits. But played as intended, it was an enjoyable map.
This version certainly plays better. I used most of the elements this time. I didn't use the panel that flipped over on the ceiling in the room with the glass floor, but that was probably because I managed to bring two cubes with me into that room. I did that by using a portal bump under one of the fizzlers, which gave me four cubes in the room with the glass floor. The glass floor itself made it a bit disorienting, which is not necessarily a bad thing, but it did make lining up cubes with lasers a bit difficult. I still think the map is awfully vulnerable to exploits. But played as intended, it was an enjoyable map.