PTI Cube Dropper Instances
Quote from Dafflewoctor on August 4, 2013, 12:35 pmSince there are no reflector cube dropper multiple instances, I decided to use the PTI onces as discussed in this thread: http://forums.thinking.withportals.com/mapping-help/choosing-the-right-reflective-cube-dropper-instance-t7680.html
I set all the replacement values to what Zivi7 said, but the box is just the normal Weighted Cube instead of Reflector Cube when I set the skin value to 2.
Since there are no reflector cube dropper multiple instances, I decided to use the PTI onces as discussed in this thread: http://forums.thinking.withportals.com/mapping-help/choosing-the-right-reflective-cube-dropper-instance-t7680.html
I set all the replacement values to what Zivi7 said, but the box is just the normal Weighted Cube instead of Reflector Cube when I set the skin value to 2.

Quote from Dafflewoctor on August 4, 2013, 4:46 pmIs there any other way to fix the no-reflector-cube-multiple-instance problem then?
Also I wrote the name of the trigger in trigger_to_drop_box but it won't drop.
Is there any other way to fix the no-reflector-cube-multiple-instance problem then?
Also I wrote the name of the trigger in trigger_to_drop_box but it won't drop.

Quote from RectorRocks on August 4, 2013, 6:34 pmTry changing the skin to 5.
Or you could make a map in PTI with a reflecting cube dropper, open it in Hammer, and copy the instance to your map.
Or you could edit the cube_dropper_multiple instance and change the cube skin to reflective and save it under a different name.
Try changing the skin to 5.
Or you could make a map in PTI with a reflecting cube dropper, open it in Hammer, and copy the instance to your map.
Or you could edit the cube_dropper_multiple instance and change the cube skin to reflective and save it under a different name.
Quote from Dafflewoctor on August 4, 2013, 7:39 pmThanks, but Josepezdj helped [on Steam.] I was actually using the wrong instance.
Thanks, but Josepezdj helped [on Steam.] I was actually using the wrong instance.