[PTI] Continuity
Quote from SkyFerret on February 25, 2014, 12:57 amThis puzzle uses the continuity of bounce gel plus a standard cube for the first half. Once up to the next level, a laser and reflection cube. Getting that cube to continue on to the exit will require some "shoot and scoot". No real ninja skills. Just shoot and go or you'll miss your ride.
Okay, so I try not to over-do it with artistic architecture and design, but who the heck wants to look at a big gray box.
BeeMod "Art Therapy Style".
This puzzle uses the continuity of bounce gel plus a standard cube for the first half. Once up to the next level, a laser and reflection cube. Getting that cube to continue on to the exit will require some "shoot and scoot". No real ninja skills. Just shoot and go or you'll miss your ride.
Okay, so I try not to over-do it with artistic architecture and design, but who the heck wants to look at a big gray box.
BeeMod "Art Therapy Style".
Quote from quatrus on February 25, 2014, 6:29 pmThe map looked great - well done. Puzzle was about medium. The only problem I had was getting to the button on the ceiling - tried the obvious fling from the moving portal surface but couldn't hit it? [spoiler]Eventually used a momentum trick to blue gel a bit of the floor under the button and then had just enough straight up - probably not intended[/spoiler]. Another excellent map - up to 100 yet? Thanks for creating.
The map looked great - well done. Puzzle was about medium. The only problem I had was getting to the button on the ceiling - tried the obvious fling from the moving portal surface but couldn't hit it?
Quote from SkyFerret on February 25, 2014, 7:44 pm[spoiler]Actually, the solution "is" to use the blue gel on the floor, but you jump off the area where the catwalk is (the catwalk just below the ceiling). Unless of course that's what you did.[/spoiler] But as for up to 100? If you mean uploads, I already reduced it from 120 down to about 115 because I ran out of space in the Steam Cloud.
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Glad you liked it.
Thanks for playing.

Glad you liked it.
Thanks for playing.