[PTI] Cohesion
Quote from deathwish808 on June 10, 2013, 11:00 am3 Chamber medium/hard difficulty map.
Created in collaboration with SevenSilhouette and Solid Jim.
Each of us designed the three chambers separately and I spent a lot of time melding them into one refined map.
First playthroughs are averaging 60-90 minutes. After that it should only take you about 7-8 minutes, just for reference.
3 Chamber medium/hard difficulty map.
Created in collaboration with SevenSilhouette and Solid Jim.
Each of us designed the three chambers separately and I spent a lot of time melding them into one refined map.
First playthroughs are averaging 60-90 minutes. After that it should only take you about 7-8 minutes, just for reference.
Quote from RogerL on June 11, 2013, 12:40 amThis is the worst map I have ever played. You enter a room just big enough for you and a faith plate; the room is tall enough to choke a giraffe. No matter: portal the highest portable surface you see and snipe to the nezt room. In this room, you will find a cube and a button and a laser. Put the cube on the button and enjoy the sound of a button which does nothing. Portal the laser into the catcher to open a door which leads to nowhere. Unsure what to do next, you will eventually fall prey to the *gasp* trap door. And now the puzzle begins. You won't enjoy it. Believe me.
This is the worst map I have ever played. You enter a room just big enough for you and a faith plate; the room is tall enough to choke a giraffe. No matter: portal the highest portable surface you see and snipe to the nezt room. In this room, you will find a cube and a button and a laser. Put the cube on the button and enjoy the sound of a button which does nothing. Portal the laser into the catcher to open a door which leads to nowhere. Unsure what to do next, you will eventually fall prey to the *gasp* trap door. And now the puzzle begins. You won't enjoy it. Believe me.
Quote from User on June 11, 2013, 3:44 amRogerL wrote:This is the worst map I have ever played. You enter a room just big enough for you and a faith plate; the room is tall enough to choke a giraffe. No matter: portal the highest portable surface you see and snipe to the nezt room. In this room, you will find a cube and a button and a laser. Put the cube on the button and enjoy the sound of a button which does nothing. Portal the laser into the catcher to open a door which leads to nowhere. Unsure what to do next, you will eventually fall prey to the *gasp* trap door. And now the puzzle begins. You won't enjoy it. Believe me.No, before the Red Fizzler, you fall into the "real" Level,
Theres a trigger who opens a Panel under you, but when you go through a portal to the other side of the Red Fizzler, it doesnt happens,
No, before the Red Fizzler, you fall into the "real" Level, Theres a trigger who opens a Panel under you, but when you go through a portal to the other side of the Red Fizzler, it doesnt happens,
Quote from deathwish808 on June 11, 2013, 8:47 am/facepalm o_O
/facepalm o_O