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prop_physics won't pick up [SOLVED]

I made Boxed Turret prop_physics entities, but they won't allow me to pick them up. I made a chair and can pick it up, but not the boxed turret. Any ideas?

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Go to you model viewer in hammer and find the boxed turret , then go into it's info tab and see if physics is checked. If it's not then you must use a prop_physics_override

Please see this related thread:

mapping-help/make-a-prop-dynamic-so-i-can-pick-it-t4630.html

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"Such monstrous sucking-constructions aren't built within one afternoon"

People, it is a prop_physics, I wouldn't call it a prop_physic if it wasn't.

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[spoiler]Maps:
Revenge of the Angry Turrets
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ML's Tricky Teamwork [Co-op]
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A prop physics is an enity that uses a model that is designed for picking up,
A prop physics overide is an entity that uses a model not designed to picking up, but may look like it should (a.k.a boxed turret)

Check the mass of the object in the info tab of the model browser. if its too heavy, you wont be able to pick it up. i think the limit is around 70-80 ish.

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I think in terms of boolean variables. Generally, it makes things easier.
MasterLagger wrote:
People, it is a prop_physics, I wouldn't call it a prop_physic if it wasn't.

Not all models are designed to act as physics objects.

spongylover123 wrote:
Go to you model viewer in hammer and find the boxed turret , then go into it's info tab and see if physics is checked. If it's not then you must use a prop_physics_override

So do that. If the box next to the word physics is not checked in the model's info tab, you must use a prop_physics_override.

Also in that info tab, check the object's mass. Objects with a mass above 85 KG cannot be picked up by the player. If that mass value is above 85 for the model you're using, there is a mass scale multiplier keyvalue for both prop_physics and prop_physics_override.

Try out Twin Pillars, a Portal 2 map by BOB74j.

Changed the mass and it works.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]