Problem - HARDLY HEARABLE SOUND
Quote from BananaFish on June 9, 2013, 4:45 pmHi there! I tried to make custom sound, I made it 44100 khz ..blala,
"everything right", but when I run my map sound is hardly hearable
{I can hear it only in absolete quiet}
(sound is .wav and well hearable in most audio programs)
(yes I set ambient_generic volume to 10 and with enough radius),
even when I walk I cant hear it.
Pls help me to solve this.
Hi there! I tried to make custom sound, I made it 44100 khz ..blala,
"everything right", but when I run my map sound is hardly hearable
{I can hear it only in absolete quiet}
(sound is .wav and well hearable in most audio programs)
(yes I set ambient_generic volume to 10 and with enough radius),
even when I walk I cant hear it.
Pls help me to solve this.
Quote from FelixGriffin on June 9, 2013, 5:46 pmWhere is the ambient_generic located? Did you set a sound emission entity?
Where is the ambient_generic located? Did you set a sound emission entity?
Quote from BananaFish on June 10, 2013, 12:30 amI specifically made small room (nearly 512x512x512),
there are only player, ambient_generic(on the floor),
(but play everywhere flag is checked),(I havent specified SourceEntityname )
and logic_auto which start sound.
I specifically made small room (nearly 512x512x512),
there are only player, ambient_generic(on the floor),
(but play everywhere flag is checked),(I havent specified SourceEntityname )
and logic_auto which start sound.

Quote from RectorRocks on June 10, 2013, 12:44 amBananaFish wrote:I specifically made small room (nearly 512x512x512),
there are only player, ambient_generic(on the floor),
(but play everywhere flag is checked),(I havent specified SourceEntityname )
and logic_auto which start sound.Did you check "Start Silent"? Make sure that is checked.
...oh and whats "hearable"? I thought its audible. Lol.
there are only player, ambient_generic(on the floor),
(but play everywhere flag is checked),(I havent specified SourceEntityname )
and logic_auto which start sound.
Did you check "Start Silent"? Make sure that is checked.
...oh and whats "hearable"? I thought its audible. Lol.
Quote from BananaFish on June 10, 2013, 1:35 amAH, never mind, my options in P2 were wrong, now it is loud
AH, never mind, my options in P2 were wrong, now it is loud