Portals on moving surface using point_clientcommand ???
Quote from Matt_mg on May 17, 2011, 4:01 pmI remember seeing somewhere we could now make moving surfaces portalable (totally a legit verb) by inputting a command directly in hammer using point_clientcommand.
My problem is I can't remember for the LIFE OF ME what command I was supposed to input in point_clientcommand or where I read this.
Was I dreaming or something?
I remember seeing somewhere we could now make moving surfaces portalable (totally a legit verb) by inputting a command directly in hammer using point_clientcommand.
My problem is I can't remember for the LIFE OF ME what command I was supposed to input in point_clientcommand or where I read this.
Was I dreaming or something?
Quote from Matt_mg on May 17, 2011, 6:44 pmhttp://developer.valvesoftware.com/wiki ... g_surfaces
"In order to allow portals to remain on moving surfaces set the "sv_allow_mobile_portals" console variable to 1. Use a point_servercommand to do this. Be sure to set it back to zero when you no longer need portals to remain on moving surfaces."
And it works!
http://developer.valvesoftware.com/wiki ... g_surfaces
"In order to allow portals to remain on moving surfaces set the "sv_allow_mobile_portals" console variable to 1. Use a point_servercommand to do this. Be sure to set it back to zero when you no longer need portals to remain on moving surfaces."
And it works!
Quote from yohoat9 on May 17, 2011, 6:57 pmSo... anyone gonna look at my post? http://forums.thinking.withportals.com/mapping-help/moving-portals-vs-illusion-t2629.html
So... anyone gonna look at my post? http://forums.thinking.withportals.com/mapping-help/moving-portals-vs-illusion-t2629.html
