Portal Linkage
Quote from FelixGriffin on June 16, 2012, 6:54 pmI've been working on a variation on Laser Cubes which redirect portalgun shots, and they almost work now...except for one thing.
Whenever an external portalgun opens a blue portal, it refuses to link with the player's orange portal. But an external orange portal links just fine.
Why is that? It seems very strange. All linkages are set to 0.
I've been working on a variation on Laser Cubes which redirect portalgun shots, and they almost work now...except for one thing.
Whenever an external portalgun opens a blue portal, it refuses to link with the player's orange portal. But an external orange portal links just fine.
Why is that? It seems very strange. All linkages are set to 0.

Quote from BenVlodgi on June 16, 2012, 7:59 pmvmf or it didnt happen
I've had problems with linkages when using props and stuff... but I dont know if I can help without more info
neat idea btw!
vmf or it didnt happen
I've had problems with linkages when using props and stuff... but I dont know if I can help without more info
neat idea btw!
Quote from FelixGriffin on June 16, 2012, 8:55 pmThanks!
I'll post a VMF, but until then, here's what I'm doing: I modified the portal-gun-on-pedestal instance to fire portals, and have buttons to fire both. The orange one links, but the blue always stays closed, no matter what.
EDIT: VMF DL URL http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2115
Thanks!
I'll post a VMF, but until then, here's what I'm doing: I modified the portal-gun-on-pedestal instance to fire portals, and have buttons to fire both. The orange one links, but the blue always stays closed, no matter what.
EDIT: VMF DL URL http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2115
Quote from FelixGriffin on June 17, 2012, 4:51 pmSOLVED!
After some testing, it seemed that the portal gun was firing portals with linkage 1.
So if StartingTeamNum set to 0 fires with linkage 1...what happens with StartingTeamNum 1?
It turns out, it fires with linkage 0! Honestly, Valve...
SOLVED!
After some testing, it seemed that the portal gun was firing portals with linkage 1.
So if StartingTeamNum set to 0 fires with linkage 1...what happens with StartingTeamNum 1?
It turns out, it fires with linkage 0! Honestly, Valve...