Plz give me portal 2 mapping ideas!!!
Quote from kai13XD on June 6, 2013, 3:35 pmI want to know from you test subjects what you want to test! Give me ideas of a testchamber that you want me to include in my map such as panel usage, testing elements, testchamber style (overgrown, destroyed, clean, construction). I would gladly work with anybody to complete this map. If anybody wants to help plz add me in steam.
I want to know from you test subjects what you want to test! Give me ideas of a testchamber that you want me to include in my map such as panel usage, testing elements, testchamber style (overgrown, destroyed, clean, construction). I would gladly work with anybody to complete this map. If anybody wants to help plz add me in steam.
Quote from PortalCombat on June 6, 2013, 4:17 pmI guess some of the best ideas are:
- Try to figure out something new, which was never seen before.
- play other maps and see if you get any new ideas then
- dont copy or rebuild any puzzle you just played, but think of a way to improve it or do it another way
- try everything you could imagine... if something works out fine, use it.... and before you start: make sure you know how difficult you want it to be.
I guess some of the best ideas are:
- Try to figure out something new, which was never seen before.
- play other maps and see if you get any new ideas then
- dont copy or rebuild any puzzle you just played, but think of a way to improve it or do it another way
- try everything you could imagine... if something works out fine, use it.
... and before you start: make sure you know how difficult you want it to be.
Quote from FelixGriffin on June 6, 2013, 4:57 pmRequire players to use familiar concepts in new ways.
Require players to use familiar concepts in new ways.

Quote from ChickenMobile on June 6, 2013, 7:01 pmkai13XD wrote:...Give me ideas...Yes I am going to give away my perfectly great ideas and give it to you.
IN YOUR DREAMS!
-rep
Yes I am going to give away my perfectly great ideas and give it to you.
IN YOUR DREAMS!
-rep
Quote from kai13XD on June 6, 2013, 7:19 pmI don't mean to take any bodies ideas i just wanna know what u guys want to see! (•~•)
Plz dont be rude..... It doesn't make anyone feel better :/
I don't mean to take any bodies ideas i just wanna know what u guys want to see! (•~•)
Plz dont be rude..... It doesn't make anyone feel better :/
Quote from kai13XD on June 6, 2013, 7:24 pmTo put this simply all I need to know is:
• what style of map
• what kinds of testing elements (including mods)
• difficulty
• and if anyone wants to help
To put this simply all I need to know is:
• what style of map
• what kinds of testing elements (including mods)
• difficulty
• and if anyone wants to help
Quote from FelixGriffin on June 6, 2013, 10:46 pmMy personal preference is:
• Some interesting style, certainly not Clean unless it's made more interesting by detailing.
• A new testing element, introduced gradually and then used for a larger puzzle.
• Medium-hard to figure out, very easy to execute.
• Sorry, I tend to map by myself. You're welcome to any of my instances though.
My personal preference is:
• Some interesting style, certainly not Clean unless it's made more interesting by detailing.
• A new testing element, introduced gradually and then used for a larger puzzle.
• Medium-hard to figure out, very easy to execute.
• Sorry, I tend to map by myself. You're welcome to any of my instances though.
Quote from FelixGriffin on June 6, 2013, 10:49 pmThere are a bunch in the FGEMOD and a few in my contest entries (Forcefields and Cubes and the Shadows of Time), are there any you want in particular?
There are a bunch in the FGEMOD and a few in my contest entries (Forcefields and Cubes and the Shadows of Time), are there any you want in particular?