Please Help - Broken VMF file -Fixed-
Quote from That Greek Guy on April 6, 2013, 6:41 pmSo i was just sitting there making a map that i have been working on for more than a month and then suddenly hammer crashes. Psss no big deal. This happens every 0.12 seconds so i open it again and... it says that the files ends unexpectedly at its last line. I opened it with notepad+ and looked around but nothing seems off. Tried the autosave but got the exact same problem. PLEASE HELP if you can.
So i was just sitting there making a map that i have been working on for more than a month and then suddenly hammer crashes. Psss no big deal. This happens every 0.12 seconds so i open it again and... it says that the files ends unexpectedly at its last line. I opened it with notepad+ and looked around but nothing seems off. Tried the autosave but got the exact same problem. PLEASE HELP if you can.
Quote from That Greek Guy on April 6, 2013, 6:42 pmOne more thing. I have quite a few custom models and textures in this map so expect a lot of errors here and there if you manage to open the file. That doesnt have to do with my problem though.
One more thing. I have quite a few custom models and textures in this map so expect a lot of errors here and there if you manage to open the file. That doesnt have to do with my problem though.
Quote from Lpfreaky90 on April 6, 2013, 9:48 pmI checked; it also crashed my hammer so it is absolutely your vmf.
I also tried to search for a misplaced " but couldn't find it.I'll look into it later again.
I checked; it also crashed my hammer so it is absolutely your vmf.
I also tried to search for a misplaced " but couldn't find it.
I'll look into it later again.
Quote from FelixGriffin on April 6, 2013, 11:32 pmCheck for a misplaced line break. That happens if there's a n in any line of text when Hammer crashes. It should say something about a "malformed VMF" and give you a line before it crashes, though.
Check for a misplaced line break. That happens if there's a n in any line of text when Hammer crashes. It should say something about a "malformed VMF" and give you a line before it crashes, though.
Quote from Idolon on April 7, 2013, 9:21 amI've done some search and destroy (delete parts, see if map loads, repeat) on the file, and I can tell you a few things:
1) Whatever is wrong is in the entity data, not world brush data.
2) It's not in the func_details.I'll keep at it and get back to you.
I've done some search and destroy (delete parts, see if map loads, repeat) on the file, and I can tell you a few things:
1) Whatever is wrong is in the entity data, not world brush data.
2) It's not in the func_details.
I'll keep at it and get back to you.
Quote from Idolon on April 7, 2013, 9:47 amFixed! The issue was the game_text entities, in that their text was too long. Thanks to LeSwordfish at TF2maps who helped me figure this out.
Fixed! The issue was the game_text entities, in that their text was too long. Thanks to LeSwordfish at TF2maps who helped me figure this out.
Quote from That Greek Guy on April 7, 2013, 10:26 amIdolon wrote:Fixed! The issue was the game_text entities, in that their text was too long. Thanks to LeSwordfish at TF2maps who helped me figure this out.sniff..THANK YOU
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Thank you so much. I didnt expect for someone to find the problem so fast.
I will finish and upload the map tommorow before any more mishaps occur.EDIT: i found the problem:
- "message" "Welcome to the 1999th "Tiny Challenge" competition."...that was really stupid of me. i should have known.
sniff..THANK YOU
Thank you so much. I didnt expect for someone to find the problem so fast.
I will finish and upload the map tommorow before any more mishaps occur.
EDIT: i found the problem:
- "message" "Welcome to the 1999th "Tiny Challenge" competition."
...that was really stupid of me. i should have known.