Ping and gestures in coop maps turn-but how?
Quote from JointVenture on February 10, 2012, 12:20 pmHi,
I've downloaded a couple of coop maps from the net, but realized that not everyone works in the map ping tool.
can someone tell me how I can turn it back - is there a console command of the ping tool and gestures on again??JV
sorry for my bad english, its translat from google
Hi,
I've downloaded a couple of coop maps from the net, but realized that not everyone works in the map ping tool.
can someone tell me how I can turn it back - is there a console command of the ping tool and gestures on again??
JV
sorry for my bad english, its translat from google
Quote from 262LetsPlay on February 11, 2012, 6:38 amMaybe the authors set a global state, like in the end of the coop campaign, which turns pings and gestures of. Try decompile the map and search for an "env_global".
Maybe the authors set a global state, like in the end of the coop campaign, which turns pings and gestures of. Try decompile the map and search for an "env_global".
Quote from JointVenture on February 12, 2012, 8:26 amI'm looking for a long time on the net found the solution.
if in a coop map coustom for portal 2, the ping tool and gestures do not work, call up the cheat console and < sv_cheats 1 enter > than < global_set no_pinging_blue or orange 1 = off 0 = on enter> for gestures write taunting and delet pinging .
LG JV
I'm looking for a long time on the net found the solution.
if in a coop map coustom for portal 2, the ping tool and gestures do not work, call up the cheat console and < sv_cheats 1 enter > than < global_set no_pinging_blue or orange 1 = off 0 = on enter> for gestures write taunting and delet pinging .
LG JV