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Panel model shift

I have an arm64x64_interior panel model in my map, and I am finding that certain animations make the entire model shift out of place. Way out of place. I have no idea what is causing this. Previewing them in the model viewer does not hint that this will happen.

Does anyone else have this problem, and were you able to solve it?

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

Do not panic. This is normal.

My Maps:
[spoiler][SP] Alternate[/spoiler]

Does anyone have a solution?

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

Was it animating in hammer?

I just can't understand your problem. Can you explain it more understandable?

It only seems to happen when I am actually playing the map, not in Hammer. The entire panel model completely moves out of place (e.g. through a wall) when it plays the animation. And when it ends the animation, it stays in its new location. So for example, I take the cube off the button, which triggers the relay which should make the panel tilt back, but what happens is the entire panel (arm and all) slides through the wall, out of sight.

I don't remember all of the animations it happened with, but one was armwalkies_128_idle.

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

Don't set a panel's default animation to BindPose. Set it to the idle animation for whatever animation you want it to use. It should "move out of place" in Hammer, and if you move it into place while it's that way it should stay there.

There is no "N" in "Turret."

you had to set a default animation
then, make a logic_auto with : OnMapSawn; "your panel name"; set default animation
Then an other output from he entity you want to activate the panel : On Pressed(with a button for ex); Set animtion; parameter : "your animation name"
after it It should works :thumbup:

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Thanks, I'll try that.

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder