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open a door

Hi,
i created a door by creatin a prop_dynamic and choosing the world model models/props/door_02.mdl
How can i open this door, there is no animation for it?

Don't use a prop_dynamic, there's a specific entity for the door called: prop_testchamber_door.

It has the "open" and "close" inputs that you can use ;)

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If you ever want to create a door using a different model:

Create a brush, and tie it to a fund_door with Ctrl+t. Make sure you give it a name. Then, set the parent of the model to the door. Lastly, change the values of the func_door to whatever you need.

Idolon wrote:
If you ever want to create a door using a different model:

Create a brush, and tie it to a fund_door with Ctrl+t. Make sure you give it a name. Then, set the parent of the model to the door. Lastly, change the values of the func_door to whatever you need.

func_door*

I took over the facility, turned a giant robot into a potato and I've been sent into outer-space... twice... What's your story?

thanks, i used the func_door. How can i make it locked, s.t. it doesn't open when the player goes near it?
edit: ok forget it i just place the func_door otside the map ;)

ok, moving the func_door away doesn't help.
So, how do i stop it from opening?

Turn the "touch opens" flag off and set "delay before reset" to -1.

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]

@Ginso: sorry about my first post, dude, I thought the model you were talking about was the portal door one! >.<

Here is a thread about the same topic, take a look to it, it'll surely help you out ;)

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Hammer Tutorial V2 Series #11 "Adding Doors to your level" http://www.youtube.com/watch?v=D8rlcXdAgrs

It's not portal doors, but it may help.

Happy Mapping

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