Neurotoxin dispencer and countdown
Quote from Vicyouz on April 29, 2012, 7:45 pmHi everyone!, i want to know how to make a neurotoxin dispencer and a countdown (*lol read the title*)because i don?t found nothing in the wiki, so i hope someone can help me. Thanks!
Hi everyone!, i want to know how to make a neurotoxin dispencer and a countdown (*lol read the title*)because i don?t found nothing in the wiki, so i hope someone can help me. Thanks!
Quote from Paradoxic R3mix on April 29, 2012, 10:50 pmOkay, well, i've been wondering this too, but the only thing I know about doing this is the fumes that come out of the vent. It is a info_particle_system, with the particle name of: human_cleanser, or human_cleanser_cheap. Here is a list of particles for future reference!
https://developer.valvesoftware.com/wiki/List_of_Portal_2_Particles
Okay, well, i've been wondering this too, but the only thing I know about doing this is the fumes that come out of the vent. It is a info_particle_system, with the particle name of: human_cleanser, or human_cleanser_cheap. Here is a list of particles for future reference! https://developer.valvesoftware.com/wiki/List_of_Portal_2_Particles
Quote from RustyDios on April 29, 2012, 10:59 pmTry these for a starting point on what to do;
http://forums.thinking.withportals.com/mapping-help/neurotoxin-t3560.html?hilit=neurotoxin
http://forums.thinking.withportals.com/post39987.html#p39987Hope they help!
Try these for a starting point on what to do;
http://forums.thinking.withportals.com/mapping-help/neurotoxin-t3560.html?hilit=neurotoxin
http://forums.thinking.withportals.com/post39987.html#p39987
Hope they help!
Quote from Haggis on May 1, 2012, 6:00 amI'm at work just now, but if you find a map made by myself, Portal Raider Toxic B3, it has exactly what you are looking for. Feel free to decompile the map. I will send u the .vmf if that does not work
I'm at work just now, but if you find a map made by myself, Portal Raider Toxic B3, it has exactly what you are looking for. Feel free to decompile the map. I will send u the .vmf if that does not work
Quote from Haggis on May 2, 2012, 4:03 pmHere is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.
sp_portal_raider_toxic_b3.vmf
Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.
Quote from portal2companioncube on May 2, 2012, 5:54 pmTo kill the player when the timer runs out, you could place a trigger_hurt covering the entire map and activate it once the timer runs out.
To kill the player when the timer runs out, you could place a trigger_hurt covering the entire map and activate it once the timer runs out.
Quote from spongylover123 on May 3, 2012, 9:47 pmor, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to waitand when the player kills the neurotoxin, disable the trigger.
or, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to wait
and when the player kills the neurotoxin, disable the trigger.
Quote from Lpfreaky90 on May 3, 2012, 9:52 pmspongylover123 wrote:or, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to waitand when the player kills the neurotoxin, disable the trigger.
Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more?
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to wait
and when the player kills the neurotoxin, disable the trigger.
Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more?
Quote from spongylover123 on May 3, 2012, 10:08 pmlpfreaky90 wrote:Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more?Sometimes when I'm bored, I used the complicated methods of mapping.
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more?

Sometimes when I'm bored, I used the complicated methods of mapping.
Quote from Vicyouz on May 4, 2012, 2:39 pmHaggis wrote:Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.sp_portal_raider_toxic_b3.vmfThanks a lot every one! But how i change the time?
Thanks a lot every one! But how i change the time?