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Neurotoxin dispencer and countdown

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Hi everyone!, i want to know how to make a neurotoxin dispencer and a countdown (*lol read the title*)because i don?t found nothing in the wiki, so i hope someone can help me. Thanks!

Okay, well, i've been wondering this too, but the only thing I know about doing this is the fumes that come out of the vent. It is a info_particle_system, with the particle name of: human_cleanser, or human_cleanser_cheap. Here is a list of particles for future reference! :thumbup: https://developer.valvesoftware.com/wiki/List_of_Portal_2_Particles

Code: Select all<msleeper>: i'm a fat male who gets bored at sporting events

Try these for a starting point on what to do;
http://forums.thinking.withportals.com/mapping-help/neurotoxin-t3560.html?hilit=neurotoxin
http://forums.thinking.withportals.com/post39987.html#p39987

Hope they help!

I'm at work just now, but if you find a map made by myself, Portal Raider Toxic B3, it has exactly what you are looking for. Feel free to decompile the map. I will send u the .vmf if that does not work

Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.

sp_portal_raider_toxic_b3.vmf

To kill the player when the timer runs out, you could place a trigger_hurt covering the entire map and activate it once the timer runs out.

or, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to wait

and when the player kills the neurotoxin, disable the trigger.

spongylover123 wrote:
or, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to wait

and when the player kills the neurotoxin, disable the trigger.

Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more? :lol:

lpfreaky90 wrote:
Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more? :lol:

Sometimes when I'm bored, I used the complicated methods of mapping.

Haggis wrote:
Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.

sp_portal_raider_toxic_b3.vmf

Thanks a lot every one! But how i change the time?

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