Quote from
Fracture on January 24, 2013, 4:37 pm
I want the player to be able to carry a smoldering peice of wood to ignite some gas cannisters in order to break down a wall. But the env_fire refuses to move along with the prop_physics it is parented to.
Ideas?
I want the player to be able to carry a smoldering peice of wood to ignite some gas cannisters in order to break down a wall. But the env_fire refuses to move along with the prop_physics it is parented to.
Ideas?
Just when I think I understand the system, it changes on me.
Quote from
Fracture on January 25, 2013, 2:43 am
okay i used the igniter and a self-triggering relay to keep it flaming. thanks
okay i used the igniter and a self-triggering relay to keep it flaming. thanks
Just when I think I understand the system, it changes on me.