Monitors: Horizontal Orientation?
Quote from mironos on June 18, 2011, 8:03 pmDoes anyone know if there is a way to create a monitor that is horizontal in orientation, rather than the default vertical? I want to display the camera's POV on a movie-screen like brush, but haven't been able to figure out how to flip the image on its side, as it were.
I've tried rotating the camera, as well as rotating the brush's "dev/monitor" texture by 90 degrees, but I always get a vertical orientation.
Any ideas?
Does anyone know if there is a way to create a monitor that is horizontal in orientation, rather than the default vertical? I want to display the camera's POV on a movie-screen like brush, but haven't been able to figure out how to flip the image on its side, as it were.
I've tried rotating the camera, as well as rotating the brush's "dev/monitor" texture by 90 degrees, but I always get a vertical orientation.
Any ideas?
Quote from mironos on June 18, 2011, 10:20 pmI did try that, and it does rotate. I didn't see a way to set the rotator to stop at a certain point (e.g. after 90 degress of rotation), though.
I suppose I could just time it out to run the Stop command after x seconds, but that's starting to feel a little hack-y to me. If that's the only way to do it, it should work, but I thought maybe there was a more straightforward to do it.
If anyone knows of a better way to do this, please let me know.
I did try that, and it does rotate. I didn't see a way to set the rotator to stop at a certain point (e.g. after 90 degress of rotation), though.
I suppose I could just time it out to run the Stop command after x seconds, but that's starting to feel a little hack-y to me. If that's the only way to do it, it should work, but I thought maybe there was a more straightforward to do it.
If anyone knows of a better way to do this, please let me know. ![]()
Quote from FusedCore on June 18, 2011, 11:28 pmThe only way of doing this is to redo the monitor models and change them to have their screen content as vertical.
The only way of doing this is to redo the monitor models and change them to have their screen content as vertical.
