Monday Madness Challenge for the Portal2Cast 9-10-12
Quote from Lomerell on September 7, 2012, 9:13 amSorry for the late notice!
____This week's challenge is Turrets. They're cute, they're friendly, they're deadly.
Can you use them effectively in your puzzles?
Rules for this challenge:
1. Your puzzle must contain at least 3 turrets (more permitted).
2. All 3 of the minimum turrets must be guarding SOMETHING needed to solve the puzzle: An element, room, portal wall, etc.
3. All 3 of the minimum turrets must be defeated by different methods. EXAMPLE: If the player can use a laser to kill the first turret, the player will not be able to use the laser on your second & third turrets.
4. Absolutely NO instagib allowed. "Congratulations, you're dead!" is not a fun use of turrets; they are to be obstacles between goals, not punishment just for exploring.http://www.urbandictionary.com/define.php?term=instagib
To submit puzzles to this challenge, link them here:
http://steamcommunity.com/workshop/disc ... ?appid=620
The three best entries will be selected and featured on the Monday Madness episode of the Portal2Cast, 9-10-12.
Puzzles are graded on:
1. Presentation & Lighting: Is it pretty?
2. Navigation & Layout: Is it needlessly hard to traverse for reasons unrelated to solving?
3. Transparency: Does the player have obvious goals? Is it clear what everything does?
4. Elements-to-Difficulty Ratio: The harder your test is to solve, the fewer elements it should contain. (Anyone can make a test so clogged with buttons and triggers that it's hard to see what to do.)
5. Playtesting: Can your test be beaten in unintended ways?
6. Did it meet the requirements for the challenge?Good luck, and as always, thanks for mapping!
__The Portal2Cast is a 15-minute daily show with one goal: Making you a better builder.
Sorry for the late notice!
____
This week's challenge is Turrets. They're cute, they're friendly, they're deadly.
Can you use them effectively in your puzzles?
Rules for this challenge:
1. Your puzzle must contain at least 3 turrets (more permitted).
2. All 3 of the minimum turrets must be guarding SOMETHING needed to solve the puzzle: An element, room, portal wall, etc.
3. All 3 of the minimum turrets must be defeated by different methods. EXAMPLE: If the player can use a laser to kill the first turret, the player will not be able to use the laser on your second & third turrets.
4. Absolutely NO instagib allowed. "Congratulations, you're dead!" is not a fun use of turrets; they are to be obstacles between goals, not punishment just for exploring.
http://www.urbandictionary.com/define.php?term=instagib
To submit puzzles to this challenge, link them here:
http://steamcommunity.com/workshop/disc ... ?appid=620
The three best entries will be selected and featured on the Monday Madness episode of the Portal2Cast, 9-10-12.
Puzzles are graded on:
1. Presentation & Lighting: Is it pretty?
2. Navigation & Layout: Is it needlessly hard to traverse for reasons unrelated to solving?
3. Transparency: Does the player have obvious goals? Is it clear what everything does?
4. Elements-to-Difficulty Ratio: The harder your test is to solve, the fewer elements it should contain. (Anyone can make a test so clogged with buttons and triggers that it's hard to see what to do.)
5. Playtesting: Can your test be beaten in unintended ways?
6. Did it meet the requirements for the challenge?
Good luck, and as always, thanks for mapping!
__
The Portal2Cast is a 15-minute daily show with one goal: Making you a better builder.

Quote from ChickenMobile on September 8, 2012, 8:05 amWhat do you get for doing these exactly?
What do you get for doing these exactly?

Quote from portal2tenacious on September 8, 2012, 2:48 pmIs it necessary to post this on this forum as well as the workshop forums?
Is it necessary to post this on this forum as well as the workshop forums?
Quote from Lomerell on September 10, 2012, 12:30 pmBenVlodgi wrote:3 days?... and i just found this link today, and I work all day the next 3 days e_ePortal2Tenacious wrote:Is it necessary to post this on this forum as well as the workshop forums?Wow. Back to back. I really couldn't have explained it better if I'd tried.
Wow. Back to back. I really couldn't have explained it better if I'd tried.
Quote from Lomerell on September 10, 2012, 12:32 pmChickenMobile wrote:What do you get for doing these exactly?Nothing tangible; it's just a friendly weekly contest for bragging rights. Some enjoy seeing their puzzles on the show, but YMMV.
Nothing tangible; it's just a friendly weekly contest for bragging rights. Some enjoy seeing their puzzles on the show, but YMMV.

Quote from ChickenMobile on September 10, 2012, 10:41 pmLomerell wrote:Nothing tangible; it's just a friendly weekly contest for bragging rights. Some enjoy seeing their puzzles on the show, but YMMV.Why bother then? I mean why put all the effort to follow those precise rules by making a map when you aren't going to get anything?
I am disappoint.
Why bother then? I mean why put all the effort to follow those precise rules by making a map when you aren't going to get anything?
I am disappoint.
Quote from Mevious on September 10, 2012, 11:37 pmBenVlodgi wrote:3 days?... and i just found this link today, and I work all day the next 3 days e_eFrom the looks if it, it's all pti maps.
portal2tenacious wrote:Is it necessary to post this on this forum as well as the workshop forums?It is if he's going for wider participation and audience. Not everyone visits both.
ChickenMobile wrote:Why bother then? I mean why put all the effort to follow those precise rules by making a map when you aren't going to get anything?Most people are more creative under specific restrictions. In addition, exposure and an in-depth review of one's own map are far from worthless.
From the looks if it, it's all pti maps.
It is if he's going for wider participation and audience. Not everyone visits both.
Most people are more creative under specific restrictions. In addition, exposure and an in-depth review of one's own map are far from worthless.
Portal 1: Portal Pro, Resurrection, Dyad, Rexaura
Portal 2: [Coop] Electrophobia, [PTI] EotM Collection, [SP] Aperture Halloween