Model name
Quote from denkuz on August 24, 2011, 10:45 amWhat is the name of the model that looks like this:
http://www.youtube.com/watch?v=6f3I91ZR ... age#t=422s (7:02)
(I'm talking about moving floor)I think its arm64x64_interior.mdl and attached some kind of model
(PS: Sorry, if my English is bad)
What is the name of the model that looks like this:
http://www.youtube.com/watch?v=6f3I91ZR ... age#t=422s (7:02)
(I'm talking about moving floor)
I think its arm64x64_interior.mdl and attached some kind of model
(PS: Sorry, if my English is bad
)
Quote from Skotty on August 24, 2011, 11:10 amYes it's arm64x64_interior.mdl. The attachment point is named "panel_attach". Use it with "SetParentMaintainOffsetAttachmend"
Yes it's arm64x64_interior.mdl. The attachment point is named "panel_attach". Use it with "SetParentMaintainOffsetAttachmend"
Quote from ChickenMobile on August 24, 2011, 11:16 amI know this is probably a response to every 'how to in a valve map', but decompile the map and have a look yourself.
That saying, it is actually a number of arm64x64_interior.mdls with a func_brushes parented to the top of the panel. When the arms are toggled, a clip is activated on top.
I know this is probably a response to every 'how to in a valve map', but decompile the map and have a look yourself.
That saying, it is actually a number of arm64x64_interior.mdls with a func_brushes parented to the top of the panel. When the arms are toggled, a clip is activated on top.
