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Make props fall

I have a lever switch placed on a wall in my map, how do i make the switch fall off the wall and land on the floor when a button is pressed.

Make it a prop_physics and wake it up.

My Maps:
[spoiler][SP] Alternate[/spoiler]

how would you get the sparks effect?

This sentence is false!

with an env_spark :) And parent them to the falling prop_physics.

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Yes make sure to have the prop_physics start asleep.

My Maps:
[spoiler][SP] Alternate[/spoiler]

I would recommend StartMotionDisabled set to yes. Just enable the motion. If it's asleep it can fall down just by getting touched by anything (if I remember right).

Skotty wrote:
I would recommend StartMotionDisabled set to yes. Just enable the motion. If it's asleep it can fall down just by getting touched by anything (if I remember right).

True, but you can flag that option off... StartMotionDisabled and Start Asleep basicly do the same thing, but have different applications.

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