Quote from
DaMaGepy on May 17, 2011, 5:03 am
You mean play randomly from a list of sounds? or just playing sound 1 then sound 2 etc?
In its OnPowered event you can play sound1, then sound2 with a delay etc, using a sound entity (ambient_generic for example)
You mean play randomly from a list of sounds? or just playing sound 1 then sound 2 etc?
In its OnPowered event you can play sound1, then sound2 with a delay etc, using a sound entity (ambient_generic for example)