Logic Choerographed Scene, Multiply Targets?
Quote from User on October 19, 2013, 9:29 amHey,
For a underground map im using a logic_choereo and some bullseye's.I want to have multiple Bullseyes (with the same name, or referenced on the same choreo) on different Speaker (Models). But when i use 2 or more bullseyes with the same name, only one will play the scene.
Must i do something with the Targets of the choreo, or is the only solution to make a own scene script?
Hey,
For a underground map im using a logic_choereo and some bullseye's.
I want to have multiple Bullseyes (with the same name, or referenced on the same choreo) on different Speaker (Models). But when i use 2 or more bullseyes with the same name, only one will play the scene.
Must i do something with the Targets of the choreo, or is the only solution to make a own scene script?
Quote from HMW on October 19, 2013, 10:51 amThe Valve wiki page about soundscripts mentions a feature called "position_array". (It is one of the operator stacks.)
That may be useful for what you are trying to do. However it looks like you will need to enter the map coordinates of the speakers manually in the script file.
The Valve wiki page about soundscripts mentions a feature called "position_array". (It is one of the operator stacks.)
That may be useful for what you are trying to do. However it looks like you will need to enter the map coordinates of the speakers manually in the script file.
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from User on October 19, 2013, 1:46 pmWould be that the only way to do that?
When i would prefer to use only one source where the "Cave" voice comes :S
Would be that the only way to do that?
When i would prefer to use only one source where the "Cave" voice comes :S
Quote from FelixGriffin on October 19, 2013, 6:18 pmTheTobbell wrote:Would be that the only way to do that?
When i would prefer to use only one source where the "Cave" voice comes :SIf you only want it to come through one source...what's the problem? Just use a single bullseye.
When i would prefer to use only one source where the "Cave" voice comes :S
If you only want it to come through one source...what's the problem? Just use a single bullseye.
Quote from User on October 20, 2013, 4:47 amFelixGriffin wrote:If you only want it to come through one source...what's the problem? Just use a single bullseye.But that would be better when it comes from more sources ^^, topic can be closed, If multiple sources are really that complex to make, then i will use one source.
But that would be better when it comes from more sources ^^, topic can be closed, If multiple sources are really that complex to make, then i will use one source.