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logic_auto vs. logic_relay OnSpawn

What's the difference between using a logic_relay's OnSpawn event, and using a logic_auto?

Since I normally have lots of logic_relays already, and I need to keep the entity count down, I'd prefer to just use LogicRelay's OnSpawn and save some entities. But will that cause problems?

Logic_autos kill themselves after firing, and logic_relays can StartDisabled to cancel the output.

Falsi sumus crusto!