Leaked with nodraw-Cube?
Quote from 262LetsPlay on October 11, 2011, 8:39 amHi,
i tried to make a map for portal 2, but at compiling it says always leaked. I also made a Nodraw-Cube around the whole chamber but the error is still there. But there is no pointfile to load. I don't understand this.
Here is the map for trying yourself:
http://www.mediafire.com/?zcizi7r6s6fe944
Hi,
i tried to make a map for portal 2, but at compiling it says always leaked. I also made a Nodraw-Cube around the whole chamber but the error is still there. But there is no pointfile to load. I don't understand this.
Here is the map for trying yourself:
http://www.mediafire.com/?zcizi7r6s6fe944
Quote from Lpfreaky90 on October 11, 2011, 8:54 amHey,
first of all, it's not a good idea to build a nodraw cube aruond the level, that still affects the performance of the map. Second, I will look at the map in a second
Hey,
first of all, it's not a good idea to build a nodraw cube aruond the level, that still affects the performance of the map. Second, I will look at the map in a second
Quote from Lpfreaky90 on October 11, 2011, 9:04 amOkay, found some problems:
The white wall "downstairs" is a func_detail, that doesn't close the map. Select it, and click toworld. That fixes that...Still have some more problems, I'll try to find them. In order to find leaks you can also go to map -> Load pointfile and see what happens
Okay, found some problems:
The white wall "downstairs" is a func_detail, that doesn't close the map. Select it, and click toworld. That fixes that...
Still have some more problems, I'll try to find them. In order to find leaks you can also go to map -> Load pointfile and see what happens
Quote from 262LetsPlay on October 11, 2011, 9:19 amThank you, it worked. Now everything is fine
Thank you, it worked. Now everything is fine ![]()
Quote from Lpfreaky90 on October 11, 2011, 10:31 amglad I could help
glad I could help ![]()

