Le Pinch (V)(°,,,°)(V) (solved)
Quote from Fracture on January 31, 2013, 8:05 pmI am trying to use the arm64x64_pincher.mdl as a means of moving around peices of func_brush that the player has to hitch a ride on. I looked up the attachment data and tried parenting it, but in gameplay the func_brush didn't even move at all. I don't know if the attachment was incorrect or what, but does anyone know which map this model was in so I can track it down and find out how it' supposed to work?
EDIT: apparently you have to input the maintainoffset a microsecond after parenting it. doing it at the same time didn't work
I am trying to use the arm64x64_pincher.mdl as a means of moving around peices of func_brush that the player has to hitch a ride on. I looked up the attachment data and tried parenting it, but in gameplay the func_brush didn't even move at all. I don't know if the attachment was incorrect or what, but does anyone know which map this model was in so I can track it down and find out how it' supposed to work?
EDIT: apparently you have to input the maintainoffset a microsecond after parenting it. doing it at the same time didn't work
Quote from Lpfreaky90 on January 31, 2013, 10:08 pma logic_auto with onmapspawn <brush> setparentattachmentmaintainoffset <attachment point> should solve the problem.
Moderator note: for future reference; please give a more informative name so in the future if a similar problem shows up the information can be found.
a logic_auto with onmapspawn <brush> setparentattachmentmaintainoffset <attachment point> should solve the problem.
Moderator note: for future reference; please give a more informative name so in the future if a similar problem shows up the information can be found.