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Laser cube dropper

How would I go about making the cube dropper instance drop the laser redirection cubes? Thanks in advance!

EDIT: I figured it out my self, made my own instance. Turns out that laser cubes bounce a lot different than the normal variety. Who would 'a thought it!

Create a "Func_Instance"
Use the instance that says "reflectocube" and "dropper" in the name, it's in the gameplay folder.

Also if you plan on using multiple "reflectocube" droppers you have to modify a "multiple_normal" dropper. Else you get problems with all the droppers responding to the same buttons.

After creating the instance, you should add a name in the "name fixup"
then when creating a button you can use that name to point to the instance. (at the output menu)
After that you get a dropdown menu of all the operations the dropper (or any other instance) can perform

It will claim to be a wrong command (red text) but it will still work

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