large level: level transitions?
Quote from Lpfreaky90 on June 18, 2011, 5:06 amHello,
As you might or might not know I build two portal 2 maps before: Enrichment 1 and Enrichment 2.
I almost finished building map 3, but now I want to pass through a piece of the first map. (Are you still there?)*Edit: double spaces are removed
![]()
problem is: as soon as I copy map 2 into the file of map 1 the game crashes. (I guess the map is to big?)
So:
Question one :
What is the maximum dimensions a map can have without crashing.Question two :
Is there some way I can change my level to another level without using custom scripts or editing sp_transition_list.nut?Thanks
Hello,
As you might or might not know I build two portal 2 maps before: Enrichment 1 and Enrichment 2.
I almost finished building map 3, but now I want to pass through a piece of the first map. (Are you still there?)
*Edit: double spaces are removed

problem is: as soon as I copy map 2 into the file of map 1 the game crashes. (I guess the map is to big?)
So:
Question one :
What is the maximum dimensions a map can have without crashing.
Question two :
Is there some way I can change my level to another level without using custom scripts or editing sp_transition_list.nut?
Thanks ![]()
Quote from MrLate on June 18, 2011, 5:14 amhttp://developer.valvesoftware.com/wiki ... ortal_2%29
That tutorial should help.
http://developer.valvesoftware.com/wiki ... ortal_2%29
That tutorial should help.
Quote from Lpfreaky90 on June 18, 2011, 5:19 amI saw that one indeed, the problem is, if I want to release this map I need to add the custom level transition script right?
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions
I saw that one indeed, the problem is, if I want to release this map I need to add the custom level transition script right?
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!
However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions ![]()
Quote from RageCompeX on June 18, 2011, 5:39 amlpfreaky90 wrote:I saw that one indeed, the problem is, if I want to release this map I need to add the custom level transition script right?
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions
I use a vpk too, but I make co-op maps (they are awesome) and I don't really care, but if map 1 has nothing to do with map 2,,why not just use transitions.
In that case I should make it a .vpk?
(could be mistaken, if that is the case: please let me know!
However: the COLOURS maps for example don't use a vpk or something like that and they DO have map transitions ![]()
I use a vpk too, but I make co-op maps (they are awesome) and I don't really care, but if map 1 has nothing to do with map 2,,why not just use transitions.
Quote from Lpfreaky90 on June 18, 2011, 5:43 ambecause they have something to do with each other
because they have something to do with each other ![]()
Quote from Omnicoder on June 18, 2011, 8:31 amI doubt you've gotten to the maximum grid size. Hammer just likes to crash when pasting whole maps. Paste the smaller one into the bigger one.
I doubt you've gotten to the maximum grid size. Hammer just likes to crash when pasting whole maps. Paste the smaller one into the bigger one.
Quote from Marise on June 18, 2011, 10:34 amIf all else fails, maybe you could just recreate that portion of the map?
If all else fails, maybe you could just recreate that portion of the map?
Thanks for over 1,000 downloads: The Cold Shoulder
Quote from Mr. Happy on June 18, 2011, 12:07 pmMarise wrote:If all else fails, maybe you could just recreate that portion of the map?Thats what I would do,especially if its only a small hallway like in your sketch
Thats what I would do,especially if its only a small hallway like in your sketch
Quote from Lpfreaky90 on June 18, 2011, 12:37 pmI found out that there was a small bug in the first level of my map.
The first level couldn't load and crashed... pasting another level inside a crashing map doesn't work
.
Fixed the first map, pasted the second... it worked.
So problem solved
![]()
(The total level won't be out before the last three levels of the map have been finished!)
I found out that there was a small bug in the first level of my map.
The first level couldn't load and crashed... pasting another level inside a crashing map doesn't work
.
Fixed the first map, pasted the second... it worked
.
So problem solved
(The total level won't be out before the last three levels of the map have been finished!)

