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Invisible Fizzler

Hello,

I am all new to Hammer and Portal 2 SDK in general and I am toying with my first map. I am having troubles setting up fizzler.

I've set two fizzler emmiters models.
I've used trigger_portal_cleanser in between of those...

And yet, I can't see it. It works, but it's invisible. I tried attaching fizzler texture on both sides of the fizzler, but that didn't solve anything.

I couldn't find any tutorial that would go more into detail, so I hope you could help me out. :wink:

The truth is written all over our faces.

The Visible keyvalue is set to false by default

Yeah, that solved the issue. I tried setting Visibility on, but that was before I added Fizzler texture... so all I got was visible Trigger texture. :)

Thanks.

The truth is written all over our faces.