Instance problem!
Quote from rustyg93 on May 29, 2011, 11:56 amI made a Pre-made func_instance with the VWM Filename: instances/gameplay/paint_dropper_speed.vmf
and made the fixup name "Dropper" and then I put a Button down with
the Output: OnPressed, Dropper,and then there arent any "via this input"s that I can use, what do I do? what did I do wrong?
Thanks for incoming Answers!
I made a Pre-made func_instance with the VWM Filename: instances/gameplay/paint_dropper_speed.vmf
and made the fixup name "Dropper" and then I put a Button down with
the Output: OnPressed, Dropper,
and then there arent any "via this input"s that I can use, what do I do? what did I do wrong? ![]()
Thanks for incoming Answers!
Quote from KenJeKenny!? on May 29, 2011, 12:20 pmWould've taken you a couple of seconds to do a google search...
Nonetheless;
http://wiki.p2mods.com/index.php?title=Instances
Would've taken you a couple of seconds to do a google search...
Nonetheless;
http://wiki.p2mods.com/index.php?title=Instances
Quote from rustyg93 on May 29, 2011, 12:42 pmI see that, but the Instance itself cant react to a button or even the proxy because there just isnt a verb like activate or work or whatever, it just doesnt work, I dont understand
I see that, but the Instance itself cant react to a button or even the proxy because there just isnt a verb like activate or work or whatever, it just doesnt work, I dont understand ![]()
Quote from KenJeKenny!? on May 29, 2011, 12:58 pmIt's because you gotta refer to them completely different... for example...
When i use the cube dropper instance... i create a button and add 2 outputs;
instance:@cube_dropper;Trigger & instance:@cube_dropper_autorespawn;Enable
They will show up red as if it's a wrong command but ingame everything will work... thats why you also can't choose them from a list...
I havn't used a instance for the gel droppers so far so i wouldn't know the exact commands for that one... but you can find all the info on dropper instances here:
http://developer.valvesoftware.com/wiki ... _Instances
It's because you gotta refer to them completely different... for example...
When i use the cube dropper instance... i create a button and add 2 outputs;
instance:@cube_dropper;Trigger & instance:@cube_dropper_autorespawn;Enable
They will show up red as if it's a wrong command but ingame everything will work... thats why you also can't choose them from a list...
I havn't used a instance for the gel droppers so far so i wouldn't know the exact commands for that one... but you can find all the info on dropper instances here:
http://developer.valvesoftware.com/wiki ... _Instances
