Info placement helper movement?
Quote from mynameiscody07 on January 30, 2012, 4:12 amI have a few panels that move on a button press or trigger. The panels go from 90 degrees to 0 degrees. Is there a way to make the info placement helper to move with the func brush that is attached to the panel. I tried setting the IPH parent to the func brush and hoped it would follow the brush when the brush follows the panel but it seems as if it didnt work
I have a few panels that move on a button press or trigger. The panels go from 90 degrees to 0 degrees. Is there a way to make the info placement helper to move with the func brush that is attached to the panel. I tried setting the IPH parent to the func brush and hoped it would follow the brush when the brush follows the panel but it seems as if it didnt work
Quote from ChickenMobile on January 30, 2012, 5:51 amno.
no.
Quote from Spam Nugget on January 30, 2012, 6:09 amIndeed you cant. try using two info placement helpers, one set for the panel at 0 degrees, one set for when it is at 90.
Indeed you cant. try using two info placement helpers, one set for the panel at 0 degrees, one set for when it is at 90.

I think in terms of boolean variables. Generally, it makes things easier.
Quote from mynameiscody07 on January 30, 2012, 2:41 pmOkay thanks for the help. I was thinking that might be the case but Just wanted to be sure before I did that.
Okay thanks for the help. I was thinking that might be the case but Just wanted to be sure before I did that.
Quote from greykarel on January 30, 2012, 4:03 pmHey,guys, why not? I've just made a thing like that and it works quite allright.
I don't know if it matters but I set parent for helpers to panels(prop_dynamic) not to brush.And set the radius 64(or even 96)for panel 128x128 size.
The above posts made me che?k my map with consol command ent_text <helper_name>.
Here is screenshots where you can see helper goes with panel.[spoiler]
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Anyway placement_helper affect the first portal on the panel.But if there already is a portal on the panel and you "shoot" the same coulor portal the placement_helper dosn't work and new portal can be misaligned.
Hey,guys, why not? I've just made a thing like that and it works quite allright.
I don't know if it matters but I set parent for helpers to panels(prop_dynamic) not to brush.And set the radius 64(or even 96)for panel 128x128 size.
The above posts made me che?k my map with consol command ent_text <helper_name>.
Here is screenshots where you can see helper goes with panel.
[/URL]
[/URL]Anyway placement_helper affect the first portal on the panel.But if there already is a portal on the panel and you "shoot" the same coulor portal the placement_helper dosn't work and new portal can be misaligned.
Quote from mynameiscody07 on January 30, 2012, 6:56 pmYep I just tested it out as well as it seemed as things like triggers can move with panels and it worked perfectly fine for me as well.
Yep I just tested it out as well as it seemed as things like triggers can move with panels and it worked perfectly fine for me as well.
